I noticed the game has RemapSoundEvent to replace the ingame sounds and also RemoveRemapSoundEvent.
The problem is if the user disables a sound mod that uses such function the sounds wont unmap themselves and mods with no config to use the RemoveRemapSoundEvent then get tricky cause the user has to restart the entire game to get the original sounds back.
Steps to Reproduce
Use a dummy RemapSoundEvent with whatever DST sound using a mod.
Disable the mod and see how the sound wont unmap itself.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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