Hello. It seems that ramming a boat into a burnt knobbly tree (in the waterlogged biome) causes the server to crash. I have been able to reproduce this crash consistently on a world without any mods, both on the client and server side.
My observations are: colliding a regular boat with a burnt knobbly tree with low velocity is fine; colliding a regular boat into a burnt knobbly tree with high velocity causes a server crash.
Note that it is not my game that is shutting down: The displayed message is "You have lost connection to the server"; I am doing this on a hosted world.
Please refer to the pinned logs in the attachments, I hope they will be of use.
I am not able to find any .mdmp files in the suggested folder
CAVESserver_log.txt MASTERserver_log.txt CAVESserver_chat_log.txt MASTERserver_chat_log.txt client_log.txt DxDiag.txt
Create a new world without any server mods or client logs from the game menu.
As any character, enter the world and use
c_godmode();
c_freecrafting();
c_gonext("oceantree").
locate the knobbly tree, craft a torch and burn it.
Craft a boat and a driftwood oar and then step on the boat.
Wait untill the knobbly tree is burnt, then use the paddle to float towards the burnt knobbly tree at significant velocity(fast enough to ram it).
The game freezes(this is shown in the attached screenshot), after that, a message will apear saying "you have lost connection to the server".
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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