Jump to content

Plugging/unplugging headphones does not affect Don't Starve Together audio output


NinjaWafflesOfDooM
  • Fixed

All other audio on my PC automatically goes to headphones when I plug them in, and back to speakers when unplugging them. Don't Starve Together does not. E.g. I get a call and plug in headphones (with microphone) to take the call, all other sound is correctly redirected to the headphones, while Don't Starve Together continues playing over the speakers, so I muted it via Volume Mixer. Eventually I ended the call and unplugged the headphones, unmuting Don't Starve Together. All seemed fine. After a minute or so, the sound stuttered, and something crashed in the background because all Don't Starve Together sound disappeared and Windows popped a message asking if I'm having trouble with audio and if I want to run the troubleshooter. I had to restart Don't Starve Together to get sound again (although all sound from other applications was fine).


Steps to Reproduce

Not sure how to reproduce the complete audio disappearance, but the other part is easy:

1. Launch Don't Starve Together

2. Connect headphones. DST sound continues to play from speakers, while all other sound is redirected to headphones as expected.

  • Like 2
  • Wavey 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I have a pending change in the next beta branch hotfix that should address this. I will update this bug report when that goes live and request that you try it out and tell me if this fixes it for you. You may need to replug in some headphones for it to detect the new settings.

Changed Status to Known Issue

  • Like 1
  • Thanks 1

Share this comment


Link to comment
Share on other sites

The hotfix has released for beta. Would you be able to retest this in your setup to see if plugging in or removing an audio device such as a pair of headphones forces it to output where you expect it to?

  • Like 1
  • Thanks 1

Share this comment


Link to comment
Share on other sites

I will be marking this as fixed for now but it is still on the beta branch until that is merged back into live.

Changed Status to Fixed

  • Like 1
  • Thanks 1

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...