In the sleeping animation, the torso doesn't properly loop and snaps into place.
In the upwards running animation, the twigs on its side appear but when returning to the idle, they're missing/infront of the torso.
(The idle has the twigs layered between the torso, but no other anim reflects this.)
In the upwards stopping anim, the legs snap into place.
The legs walking sync up so perfectly in the up view it gives the appearance of only having 3 legs.
Additionally, I don't have a gif of it on hand, but they don't play their proper animation for landing on the floor when they spawn/fall from trees.
They have an animation for hitting the ground they're supposed to play when falling on boats or turf, but in-game they get stuck in the falling anim for a while before snapping into action.
View gifs attached, I've made a note of what the issue in particular is.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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