Jump to content

Pigs erupt into random violence when relogging right after the full moon


QuartzBeam
  • Pending

I've mostly experienced this when using rollback, as that puts you at the start of the day, which is right when the pigmen should be waking up from last night's full moon transformation. (which happens every night because of the Mysterious Energy)

I typically have powdercake surrounded by fences/walls to keep the (were)pigs occupied, but relogging at that particular moment sends the pigs into a weird frenzy and they start attacking walls, fences and even each other for some reason.

On the other hand, if there's no relog at that particular moment, everyone functions as it should. And if I use c_save() to reset/rollback to a different time of day, this does not happen. (I have not tested if relogging during the full moon produces the same result.)

I've attached the save with the pig farm in question.

Cluster_1.rar


Steps to Reproduce

1. Go through a full moon night.

2. Relog/rollback at the start of the next day.

3. Pigmen go wild.

  • Like 2



User Feedback




Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...