Basically, what the title says. The overheating idle anim loop swap_body symbol snaps back abruptly at the end of the animation.
Would be nice if it doesn't since visual bugs take away from the immersion of the game!
Steps to Reproduce
Have a swap_body symbol on your player
Overheat and look at the overheating idle loop anim how the swap_body abruptly snaps back to its starting position when the anim is at the end of its loop
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