I've observed the following:
On Gentoo Linux and Arch Linux (relevant noting SteamDeck uses Arch), I noticed there was no Audio when using Pipewire. This has been reported with other games that utilize FMOD in the past.
Additionally, on Gentoo Linux, when I tell the game to exit, Steam still thinks the game is still running and I have to tell Steam to close the game.
Both of these issues are resolved when I tell Steam to force a specific runtime of Scout 1.0. When running the game from the CLI, I notice that the game requires an older version of libhogweed:
./dontstarve_steam_x64 ./dontstarve_steam_x64: error while loading shared libraries: libhogweed.so.4: cannot open shared object file: No such file or directory
This version of libhogweed is present in Scout 1.0. I have another bug open noting that I can't run DST from the CLI on steamcmd for a headless server on Linux.
What this means is that the dev team may need to investigate migrating the game to newer dependencies or at least setting the game to default to using the Scout runtime. I note that the Steam Deck's default runtime is Proton (???) when it should be Linux as well. So I'm just making this note in the event that others have similar issues.
Launch the game on Linux with Pipewire.
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