
Quotelocal function DoHeal(inst)
local scale = 1.35
SpawnHealFx(inst, "spider_heal_ground_fx", scale)
SpawnHealFx(inst, "spider_heal_fx", scale)
local other_spiders = GetOtherSpiders(inst, TUNING.SPIDER_HEALING_RADIUS, {"spider", "spiderwhisperer", "spiderqueen"})
for i, spider in ipairs(other_spiders) do
if not spider.components.health:IsDead() and not spider:HasTag("playerghost") then
local heal_amount = spider:HasTag("spiderwhisperer") and TUNING.HEALING_MEDSMALL or TUNING.SPIDER_HEALING_AMOUNT
spider.components.health:DoDelta(heal_amount, false, inst.prefab)
SpawnHealFx(spider, "spider_heal_target_fx")
end
end
inst.healtime = GetTime()
end
- Be close to Nurse Spiders in combat as ghost
- Have a spider killed shortly before a nurse's heal
-
1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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