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Moonstorm overlay visual glitches on Linux


mr. brj
  • Pending

The moonstorm overlay messes up a good portion of in game visuals. Here is a compilation of what I have found so far. I'm also adding some example images, notice how the character wearing or not wearing any goggles have different results.

 

- Having the goggles equipped and not equipped result in different parts getting glitched out (i.e. with goggles equipped, the global chat text is completely black, and without goggles, the character overhead chat is)

- The map, the console command input bar, the character inspect screen, character pointers, and any other additional overlay (i.e. mod overlays, see top right corner in pictures 2 and 3) are effected (again, results vary depending on goggles equipped / not equipped)

- Taking damage blacks out the entire screen except for the inner circle where the character has more sight (forgot how wearing goggles effects this)

- Pausing the game makes the whole screen black

- Lightning strikes seem to briefly fix everything

- Exiting and re-entering moonstorms, logging out, opening up an in-game menu, jumping through a wormhole, etc. don't seem to cause any problems

 

Spoiler

image.png.c77de0c54f72648ff52a8fbcc5d613d3.png 

image.png.50d8202c5a35380c7d99bdee31ce11f4.png

image.png.d367ece845aaa2a48dd88beea799c1a9.png

image.png.b66ae6424b85e1c9be914868d1c95342.png

 


Steps to Reproduce

1) Play DST on Linux

2) Activate and go to moonstorms

3) =(

  • Sad 1



User Feedback


sad-yea.gif.e57d8a98505acd1fec7791268652b6f9.gif

 
pacman -Q | grep -iE '(nvidia|mesa|intel)'
intel-gmmlib 22.7.2-1
intel-media-driver 25.2.5-1
intel-ucode 20250512-1
lib32-mesa 1:25.1.4-2
lib32-mesa-utils 9.0.0-4
lib32-nvidia-utils 575.64.03-1
lib32-vulkan-intel 1:25.1.4-2
lib32-vulkan-mesa-layers 1:25.1.4-2
libva-nvidia-driver 0.0.14-1
linux-firmware-intel 20250627-1
linux-firmware-nvidia 20250627-1
mesa 1:25.1.4-2
mesa-utils 9.0.0-7
nvidia-open-dkms 575.64.03-1
nvidia-prime 1.0-5
nvidia-utils 575.64.03-1
opencl-nvidia 575.64.03-1
vulkan-intel 1:25.1.4-2
vulkan-mesa-layers 1:25.1.4-2

 

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@mr. brj unfortunately it seems like this is an issue with Nvidia's closed-source drivers… I'm not sure if Klei can even work around this glitch.

 

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