Jump to content

Migration failed


xrome
  • Pending

I built a dedicated server. When I get into the cave world, the connection was lost. Since then, I can never reconnect to the server.

My VPS is in Shanghai. This month, there are many similar situations on Simplified Chinese forums.

I find this link https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/players-got-disconnected-while-migrating-from-master-or-caves-on-dedicated-server-r12552/

This is exactly the same as my situation, but it appeared again.

Hope you solve this problem。:wilson_love:

> Log from server

Master: [00:06:48]: New incoming connection | <>
Master: [00:06:48]: Client connected from | <>
Master: [00:06:48]: ValidateGameSessionToken GUID<>
Master: [00:07:00]: Client authenticated: (KU_) fish
Master: [00:07:00]: [Steam] Authenticated host ''
Master: [00:07:01]: There is no active event to validate against.
Master: [00:07:01]: [Shard] Read save location file for (KU_)
Master: [00:07:01]: [Shard] Forwarding player to Caves()
Master: [00:07:01]: [Shard] Begin migration #2 for (KU_)
Master: [00:07:01]: [Shard] #2 [SHDMASTER](1) -> Caves()
Caves:  [00:07:01]: [Shard] Received forward request #2 for (KU_)
Master: [00:07:01]: Sim unpaused
Master: [00:07:01]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
Caves:  [00:07:01]: Sim unpaused
Master: [00:07:01]: [Steam] SendUserDisconnect for ''
Master: [00:07:01]: [Shard] (KU_) disconnected from [SHDMASTER](1)
Caves:  [00:07:05]: [P2P] Received from | ''
Caves:  [00:07:05]: [P2P] Sent to | ''
Master: [00:08:31]: [Shard] Migration for KU_ timed out.
Master: [00:08:31]: [Shard] Cancelling pending migration #2 for (KU_)
Master: [00:08:31]: [Leave Announcement] fish
Master: [00:08:31]: Sim paused
Caves:  [00:08:31]: [Shard] Migration by user ('KU_') failed (178).
Caves:  [00:08:31]: [Leave Announcement] fish
Caves:  [00:08:31]: Sim paused
Caves:  [00:17:12]: [P2P] Session timed out for ''
Caves:  [00:17:12]: [P2P] Remove session: | ''

 

--- EDIT 2023.11.1 ---

I tried to connect to my server today and it took me 2 minutes. In cave world, the `ping` reached 714 ms. It's a very bad experience.

But my friends in master world said they can connect to the server and play smoothly.

> log today

Master: [00:01:55]: [Shard] Read save location file for (KU_)
Master: [00:01:55]: [Shard] Forwarding player to Caves()
Master: [00:01:55]: [Shard] Begin migration #1 for (KU_)
Master: [00:01:55]: [Shard] #1 [SHDMASTER](1) -> Caves()
Caves:  [00:01:55]: [Shard] Received forward request #1 for (KU_)
Master: [00:01:55]: Sim unpaused
Master: [00:01:55]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
Caves:  [00:01:55]: Sim unpaused
Master: [00:01:55]: [Steam] SendUserDisconnect for ''
Master: [00:01:55]: [Shard] (KU_ZeQivCki) disconnected from [SHDMASTER](1)
Caves:  [00:01:59]: [P2P] Session request for ''
Caves:  STEAMPS3 - AsyncTCPSocket created
Caves:  STEAMPS3 - AsyncTCPSocket created
Caves:  STEAMPS3 - AsyncTCPSocket created
Caves:  STEAMPS3 - AsyncTCPSocket created
Caves:  STEAMPS3 - AsyncTCPSocket created
Caves:  [00:02:11]: [P2P] Create session: |1 ''
Caves:  [00:02:11]: [P2P] Received from |1 ''
Caves:  [00:02:11]: [P2P] Sent to |1 ''
Caves:  [00:02:22]: New incoming connection |1 <>
Caves:  [00:02:22]: Client connected from |1 <>
Caves:  [00:02:22]: ValidateGameSessionToken GUID<>
Caves:  [00:02:26]: Client authenticated: (KU_) fish
Caves:  [00:02:26]: [Steam] Authenticated host ''
Caves:  [00:02:32]: There is no active event to validate against.
Caves:  [00:02:32]: [Shard] Completed incoming migration #1 for (KU_)
Master: [00:02:32]: [Shard] Completed migration #1 for player (KU_)
Caves:  [00:04:18]: [Join Announcement] fish
Master: [00:04:18]: [Join Announcement] fish
Caves:  STEAMPS3 - AsncTCPSocket destroyed
Caves:  STEAMPS3 - AsncTCPSocket destroyed
Caves:  STEAMPS3 - AsncTCPSocket destroyed
Caves:  STEAMPS3 - AsncTCPSocket destroyed
Caves:  STEAMPS3 - AsncTCPSocket destroyed
Caves:  [00:04:39]: Resuming user: session/56EA0528A04C5286/A7KEGQME9ITC/0000000195
Caves:  [00:04:40]: Spawning player at: [Load] (-321.22, 0.00, 592.62)
Caves:  [00:05:09]: Server Paused
Master: [00:05:09]: Server Paused

 


Steps to Reproduce

1. Start a server

2. Go to the cave world




User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...