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mermkingmanager.lua crash


cezarica
  • Fixed

Server running version 567871 under Linux (Debian) crashed with this error:

[00:00:17]: [string "scripts/components/mermkingmanager.lua"]:356: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/components/mermkingmanager.lua:356 in (method) LoadPostPass (Lua) <324-360>
   self =
      inst = 100029 - world (valid:true)
      thrones = table: 0x91e1a20
      king_dying = false
      candidates = table: 0x91e1a70
   newents = table: 0x233f7100
   savedata = table: 0xa4213f0
   i = 1
   v = 127065
scripts/entityscript.lua:1744 in (method) LoadPostPass (Lua) <1739-1752>
   self (valid:true) =
      GUID = 100029
      tile_id_conversion_map = table: 0x20ee8170
      inlimbo = false
      Pathfinder = Pathfinder (0xb3c0a00)
      worldstatewatching = table: 0x6bc0350
      spawntask = function - scripts/components/squidspawner.lua:153
      worldprefab = forest
      spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274
      ismastershard = true
      CreateTilePhysics = function - scripts/prefabs/world.lua:339
      OnRemoveEntity = function - scripts/prefabs/world.lua:328
      pendingtasks = table: 0x9e2c150
      GetPocketDimensionContainer = function - scripts/prefabs/world.lua:362
      state = table: 0x40e2b70
      spawntime = 0
      SetPocketDimensionContainer = function - scripts/prefabs/world.lua:358
      _GoodArenaPoints_Task = PERIODIC 100029: 0.100000
      shard = 100104 - shard_network (valid:true)
      moonstormwindowovertask = PERIODIC 100029: 0.000000
      Transform = Transform (0xb3c3b90)
      net = 100103 - forest_network (valid:true)
      PocketDimensionContainers = table: 0x12e4bd50
      generated = table: 0x6951130
      event_listening = table: 0x8f3a060
      checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258
      PostInit = function - scripts/prefabs/world.lua:306
      reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264
      lower_components_shadow = table: 0xb3f6190
      event_listeners = table: 0x8f39f20
      hideminimap = false
      entity = Entity (0x232ce20)
      has_ocean = true
      prefab = world
      updatecomponents = table: 0x76bdb70
      GroundCreep = GroundCreep (0x76c1f70)
      removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268
      persists = false
      meta = table: 0x2d777a0
      actioncomponents = table: 0xb3f6530
      SoundEmitter = SoundEmitter (0xb3f6760)
      name = The World
      tile_physics_init = function - scripts/prefabs/forest.lua:484
      ismastersim = true
      Map = Map (0xb3f66f0)
      WaveComponent = WaveComponent (0x8eafe20)
      replica = table: 0xb3c3760
      topology = table: 0x9f65120
      components = table: 0xb3f60e0
      minimap = 100030 - minimap (valid:true)
   newents = table: 0x233f7100
   savedata = table: 0x892ff40
   k = mermkingmanager
   v = table: 0xa4213f0
   cmp = table: 0x91e19a0
scripts/gamelogic.lua:672 in (upvalue) PopulateWorld (Lua) <394-698>
   savedata = table: 0x8bf5e70
   profile = table: 0x4d878b0
   savedata_overrides = table: 0x4adc170
   world = 100029 - world (valid:true)
   map = Map (0xb3f66f0)
   newents = table: 0x233f7100
scripts/gamelogic.lua:972 in (upvalue) DoInitGame (Lua) <855-1051>
   savedata = table: 0x8bf5e70
   profile = table: 0x4d878b0
   was_file_load = false
   options = table: 0x87ba550
   Levels = table: 0x3ced450
scripts/gamelogic.lua:1085 in (local) cb (Lua) <1079-1086>
   savedata = table: 0x8bf5e70
scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215>
   file = session/B9661FE5A84AF67A/0000001228
   cb = function - scripts/gamelogic.lua:1079
   load_success = true
   str = local savedata = {}
local tablefunctions = {}
tablefunctions["map_fn"] = function()
return {tiles="VlJTTgABAAAAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAA
[00:00:17]: [string "scripts/components/mermkingmanager.lua"]:356: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
    scripts/components/mermkingmanager.lua:356 in (method) LoadPostPass (Lua) <324-360>
    scripts/entityscript.lua:1744 in (method) LoadPostPass (Lua) <1739-1752>
    scripts/gamelogic.lua:672 in (upvalue) PopulateWorld (Lua) <394-698>
    scripts/gamelogic.lua:972 in (upvalue) DoInitGame (Lua) <855-1051>
    scripts/gamelogic.lua:1085 in (local) cb (Lua) <1079-1086>
    scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215>
    scripts/shardindex.lua:219 in () ? (Lua) <218-220>
    =[C]:-1 in (method) GetPersistentString (C) <-1--1>
    scripts/shardindex.lua:218 in (method) GetSaveDataFile (Lua) <217-221>
    scripts/shardindex.lua:239 in (method) GetSaveData (Lua) <223-244>
    scripts/gamelogic.lua:1087 in (upvalue) DoLoadWorld (Lua) <1078-1088>
    scripts/gamelogic.lua:1140 in (upvalue) LoadSlot (Lua) <1134-1146>


Steps to Reproduce

Don't know to be honest, i just found master shard crashed.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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