Master shard crashed with this log:
[08:41:03]: [string "scripts/prefabs/mermking.lua"]:244: attempt to index field 'king' (a nil value) LUA ERROR stack traceback: scripts/prefabs/mermking.lua:244 in (local) fn (Lua) <242-258> inst = 261701 - mermguard (valid:true) remove_at = nil scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> self (valid:true) = DynamicShadow = DynamicShadow (0x144275e0) Transform = Transform (0x3e8bddf0) inlimbo = false actionreplica = table: 0x1930d360 event_listening = table: 0x401b77f0 brain = --brain-- sleep time: 0.06 Priority - RUNNING <RUNNING> (execute 2, eval in 0.08)>0.06 >Parallel - READY <READY> ()>0.00 > >OnFire - READY <READY> ()>0.00 > >Panic - READY <READY> ()>0.00 >Parallel - RUNNING <RUNNING> ()>0.06 > >AttackMomentarily - READY <SUCCESS> ()>0.00 > >ChaseAndAttack - RUNNING <RUNNING> ()>0.06 >Parallel - READY <READY> ()>0.00 > >Dodge - READY <READY> ()>0.00 > >RunAway - READY <READY> ()>0.00 >Parallel - READY <READY> ()>0.00 > >ShouldGoToThrone - READY <READY> ()>0.00 > >Priority - READY <READY> ()>0.00 > > >Leash - READY <READY> ()>0.00 > > >Sequence - READY <READY> ()>0.00 > > > >IsThroneValid - READY <READY> ()>0.00 > > > >ActionNode - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >chop - READY <READY> ()>0.00 > >Parallel - READY <READY> ()>0.00 > > >keep chopping - READY <READY> ()>0.00 > > >Sequence - READY <READY> ()>0.00 > > > >ChattyNode - READY [**truncated**] actioncomponents = table: 0x331e45c0 sounds = table: 0x3c1d1630 lower_components_shadow = table: 0x35bfc1b0 entity = Entity (0x415399a0) AnimState = AnimState (0x36c31690) prefab = mermguard updatecomponents = table: 0xa4a4350 return_to_king = false Network = Network (0x1c1d83a0) Physics = Physics (0x30f34b70) brainfn = table: 0xd1589a0 SoundEmitter = SoundEmitter (0x17216190) name = Loyal Merm Guard event_listeners = table: 0x3b654a50 sg = sg="merm", state="hit", time=0.27, tags = "hit,busy," spawntime = 18431.900961298 pendingtasks = table: 0x95d13e0 replica = table: 0x23e39800 GUID = 261701 components = table: 0x320aad60 persists = true event = death data = table: 0x14017a50 listeners = table: 0x2a5fc260 tocall = table: 0x972edc0 i = 2 fn = function - scripts/prefabs/mermking.lua:242 scripts/components/health.lua:354 in (method) SetVal (Lua) <334-371> self = minhealth = 0 absorb = 0 firedamagecaptimer = 0 nofadeout = false firedamageinlastsecond = 0 externalabsorbmodifiers = table: 0x3d4fcc30 playerabsorb = 0 inst = 261701 - mermguard (valid:true) externalfiredamagemultipliers = table: 0x2b5f24b0 fire_damage_scale = 1 takingfiredamagetime = 0 _ = table: 0x3e95fb20 fire_timestart = 1 val = -20 cause = bishop_nightmare afflicter = 259605 - bishop_nightmare (valid:true) old_health = 20 max_health = 660 min_health = 0 scripts/components/health.lua:383 in (method) DoDelta (Lua) <373-392> self = minhealth = 0 absorb = 0 firedamagecaptimer = 0 nofadeout = false firedamageinlastsecond = 0 externalabsorbmodifiers = table: 0x3d4fcc30 playerabsorb = 0 inst = 261701 - mermguard (valid:true) externalfiredamagemultipliers = table: 0x2b5f24b0 fire_damage_scale = 1 takingfiredamagetime = 0 _ = table: 0x3e95fb20 fire_timestart = 1 amount = -40 overtime = nil cause = bishop_nightmare ignore_invincible = nil afflicter = 259605 - bishop_nightmare (valid:true) ignore_absorb = nil old_percent = 0.03030303030303 scripts/components/combat.lua:459 in (method) GetAttacked (Lua) <433-515> self = hiteffectsymbol = pig_torso defaultdamage = 50 keeptargetfn = function - scripts/prefabs/merm.lua:93 forcefacing = true [08:41:03]: [string "scripts/prefabs/mermking.lua"]:244: attempt to index field 'king' (a nil value) LUA ERROR stack traceback: scripts/prefabs/mermking.lua:244 in (local) fn (Lua) <242-258> scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> scripts/components/health.lua:354 in (method) SetVal (Lua) <334-371> scripts/components/health.lua:383 in (method) DoDelta (Lua) <373-392> scripts/components/combat.lua:459 in (method) GetAttacked (Lua) <433-515> scripts/components/combat.lua:895 in (method) DoAttack (Lua) <832-919> scripts/components/projectile.lua:211 in (method) Hit (Lua) <191-218> scripts/components/projectile.lua:273 in (upvalue) DoUpdate (Lua) <257-324> scripts/components/projectile.lua:352 in (method) OnUpdate (Lua) <326-353> scripts/update.lua:202 in () ? (Lua) <159-238> [08:41:03]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [08:41:03]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>
Steps to Reproduce
Sorry, can't tell you what exactly happened cos I was in bed sleeping at the time. Will ask maybe will get lucky and find the person that triggered the error and find out what caused it, but don't hold your breath on it.
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