Master shard crashed again, this time wasn't the same bug that has been fixed yet looks like it wasn't.
Running version 376201
[06:03:24]: [string "scripts/components/mermkingmanager.lua"]:338: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/components/mermkingmanager.lua:338 in (method) LoadPostPass (Lua) <309-342>
self =
king = 119869 - mermking (valid:true)
inst = 100025 - world (valid:true)
main_throne = 111678 - mermthrone (valid:true)
thrones = table: 0x1e4f2b80
king_dying = false
candidates = table: 0x14955b80
newents = table: 0x1f1bddd0
savedata = table: 0x243aaf00
i = 2
v = 112033
scripts/entityscript.lua:1566 in (method) LoadPostPass (Lua) <1561-1574>
self (valid:true) =
GUID = 100025
inlimbo = false
Pathfinder = Pathfinder (0x29232ec0)
worldstatewatching = table: 0x27c386c0
worldprefab = forest
ismastershard = true
shard = 100029 - shard_network (valid:true)
OnRemoveEntity = function - scripts/prefabs/world.lua:270
pendingtasks = table: 0x23e34ca0
hideminimap = false
state = table: 0x28c7b8c0
spawntime = 0
Transform = Transform (0x157021a0)
generated = table: 0x27d42ad0
event_listening = table: 0x29b95960
actioncomponents = table: 0x1b8188c0
lower_components_shadow = table: 0x2ab22020
entity = Entity (0x2ee85570)
prefab = world
updatecomponents = table: 0x23e34c30
Map = Map (0x29232e30)
net = 100028 - forest_network (valid:true)
name = The World
persists = false
meta = table: 0x21d53450
PostInit = function - scripts/prefabs/world.lua:248
event_listeners = table: 0x29d08fb0
minimap = 100026 - minimap (valid:true)
has_ocean = true
ismastersim = true
GroundCreep = GroundCreep (0x29232f30)
WaveComponent = WaveComponent (0xc9b5860)
replica = table: 0x1b8188f0
topology = table: 0x2257d640
components = table: 0x2ab21ff0
SoundEmitter = SoundEmitter (0x29232e70)
newents = table: 0x1f1bddd0
savedata = table: 0x16b64c80
k = mermkingmanager
v = table: 0x243aaf00
cmp = table: 0x1e4f2af0
scripts/gamelogic.lua:557 in (upvalue) PopulateWorld (Lua) <325-583>
savedata = table: 0x2988eee0
profile = table: 0x285aca80
world = 100025 - world (valid:true)
map = Map (0x29232e30)
waterfall_tuning = table: 0x2c9f7500
minimap_ocean_tuning = table: 0x2a3334f0
retrofiting = table: 0x274c4050
tuning_override = table: 0x1f1eb070
newents = table: 0x1f1bddd0
scripts/gamelogic.lua:799 in (upvalue) DoInitGame (Lua) <682-878>
savedata = table: 0x2988eee0
profile = table: 0x285aca80
was_file_load = false
scripts/gamelogic.lua:912 in (local) cb (Lua) <906-913>
savedata = table: 0x2988eee0
scripts/saveindex.lua:312 in (upvalue) OnLoadSaveDataFile (Lua) <294-313>
file = session/E819A81424F067B5/0000000506
cb = function - scripts/gamelogic.lua:906
load_success = true
str = return {world_network={persistdata={worldtemperature={seasontemperature=25,daylight=true,noisetime=231481.203125,season="autumn",phasetemperature=0.064661025754488},seasons={elapseddaysinseason=12,premode=false,remainingdaysinseason=8,lengths={summer=15,autumn=20,spring=20,winter=15},totaldaysinseason=20,mode="cycle",season="autumn",segs={summer={night=4,day=11,dusk=1},autumn={night=2,day=8,dusk=6},spring={night=3,day=5,dusk=8},winter={night=6,day=5,dusk=5}}},weather={preciptype="none",daylight=true,moistureceil=12390.985351562,peakprecipitationrate=0.97065263986588,season="autumn",moisturerateval=0.28670724377758,lightningmode="rain",moistureceilmultiplier=8,moisture=5181.3071289062,stopsnowthreshold=0,snowlevel=0,moisturefloormultiplier=1,moisturerateoffset=0,noisetime=231481.203125,moisturerate=0.28670725226402,wetness=0,temperature=24.823933960553,nextlightningtime=25.858571322839,startsnowthreshold=-5,precipmode="dynamic",moisturefloor=277.59530639648,moistureratemultiplier=1},clock={moonwaxing=true,tota [**truncated**]
success = true
savedata = table: 0x2988eee0
scripts/saveindex.lua:317 in () ? (Lua) <316-318>
load_success = true
[06:03:24]: [string "scripts/components/mermkingmanager.lua"]:338: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/components/mermkingmanager.lua:338 in (method) LoadPostPass (Lua) <309-342>
scripts/entityscript.lua:1566 in (method) LoadPostPass (Lua) <1561-1574>
scripts/gamelogic.lua:557 in (upvalue) PopulateWorld (Lua) <325-583>
scripts/gamelogic.lua:799 in (upvalue) DoInitGame (Lua) <682-878>
scripts/gamelogic.lua:912 in (local) cb (Lua) <906-913>
scripts/saveindex.lua:312 in (upvalue) OnLoadSaveDataFile (Lua) <294-313>
scripts/saveindex.lua:317 in () ? (Lua) <316-318>
=[C]:-1 in (method) GetPersistentString (C) <-1--1>
scripts/saveindex.lua:316 in (method) GetSaveDataFile (Lua) <315-319>
scripts/saveindex.lua:335 in (method) GetSaveData (Lua) <321-340>
scripts/gamelogic.lua:914 in (upvalue) DoLoadWorld (Lua) <905-915>
scripts/gamelogic.lua:957 in (upvalue) LoadSlot (Lua) <951-963>
[06:03:24]: ModIndex: Load sequence finished successfully.
[06:03:25]: Reset() returning
[06:03:25]: Registering master server in EU lobby
[06:03:25]: Error decoding lua RPC sender
[06:03:25]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[06:03:25]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
Steps to Reproduce
Fiddle with merm king. Don't know.
Fiddle with merm king. Don't know.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now