I believe Map:SetPhysicsWallDistance is supposed to control the distance of the physics border between land and ocean/void, but when I try to run this function before the game runs Map:Finalize()(the function necessary for setting the worlds physics borders) it appears to not do anything. Is this function for something else? Or is it broken?
Steps to Reproduce
1. Try to use Map:SetPhysicsWallDistance
2. Notice it seems to have no apparent effect
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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