After killing the first Malbatross,
When Malbatross's spawning countdown is over, saving and reloading will cause that countdown to reset.
Steps to Reproduce
- Kill the first malbatross.
-
Using "c_announce(TheWorld.components.malbatrossspawner:GetDebugString())
" show malbatrossspawner countdown. - c_skip(15)
-
Using "c_announce(TheWorld.components.malbatrossspawner:GetDebugString())
" show malbatrossspawner countdown again. - c_save() and c_reset()
- after reload done. use the code show malbatrossspawner countdown again.
- 1
- 1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now