Jump to content

Malbatross spawning countdown resetting issue


Zepp
  • Fixed

After killing the first Malbatross,

When Malbatross's spawning countdown is over, saving and reloading will cause that countdown to reset.

As shown in the video


Steps to Reproduce
  1. Kill the first malbatross.
  2. Using "c_announce(TheWorld.components.malbatrossspawner:GetDebugString())
    " show malbatrossspawner countdown.
  3. c_skip(15)
  4. Using "c_announce(TheWorld.components.malbatrossspawner:GetDebugString())
    " show malbatrossspawner countdown again.
  5. c_save() and c_reset()
  6. after reload done. use the code show malbatrossspawner countdown again.
  • Like 1
  • Big Ups 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...