As title says, some settings stopped to work after lastest update: wildfires, fire hounds were turned off in game files, but they show as default in the details in browser list and they are changed in-game to defaut values (I saw both wildfires and fire hounds during hound waves despite settings in the worldgenoverride). Spawn protection (which was set to always) is also changed to default. Events are shown as default even though all of them except YotB were set to "always". Server mode (endless) and associated with that settings are shown and work normally though. Since cave shard is displayed as forest in the details in browser list, it's hard to check cave settings in game (moleworms and earthquakes are set to little in game files). Caves themselves are accessible.
Considering recently reported bug with pirate stash deleting extra items and not recognising stacks of items, I'm trying to set pirate raids to none, but they are shown as default again.
Before recent update settings worked normally.
1. Launch dedicated with some non-default settings (aside from server type preset).
2. See both in-game and in describtion details of server in browser list that those settings are set to default.
Optional:
3. Change some world settings.
4. Check describtion and in-game situation and see that they are set to default.
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