Lureplant has internal inventory of 15 slots. If no items have been eaten it spawns leafy meat which also occupies one inventory slots leaving 14 free slots. It means that in theory it can store up to 14 full stack of items. Grass stacks to 40, so 560 grass in total could fit inside, but it does not. It collects only up to 520 / 521 grass.
During testing i made sure no other foreign objects are around and that eyeplants finished transferring the items into lureplant. Lureplant cannot store more 13 full stacks of any item, sometimes it only gets to store 1 item of the 14th stack and i think what can be the reason.
snip from lureplant.lua
local function CollectItems(inst) if inst.components.minionspawner.minions ~= nil then for k, v in pairs(inst.components.minionspawner.minions) do if v.components.inventory ~= nil then for k = 1, v.components.inventory.maxslots do local item = v.components.inventory.itemslots[k] if item ~= nil and not inst.components.inventory:IsFull() then -- its this line and the inventory:IsFull() check local it = v.components.inventory:RemoveItem(item) if it.components.perishable ~= nil then local top = it.components.perishable:GetPercent() local bottom = .2 if top > bottom then it.components.perishable:SetPercent(bottom + math.random() * (top - bottom)) end end inst.components.inventory:GiveItem(it) elseif item ~= nil then local item = v.components.inventory:RemoveItem(item) item:Remove() end end end end end end
snip from inventory.lua
function Inventory:IsFull() for k = 1, self.maxslots do if not self.itemslots[k] then return false end end return true end
it appears that lureplant stops collecting items when the slot is occupied, not when that slot is filled with maximum amount of stackable items. I think that is why I can't get more than 520 grass collected inside lureplant - once 1 grass goes into 14th slot, it stop collecting even tho it could possibly fit 39 more grass.
Make sure no foreing objects are around
Let eyeplants eat 14 or more stacks of any item (either stacked or unstacked does not matter)
Wait until all the items are transferef from eyeplants to lureplant
Kill lureplant, count the items