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Loot Stash not spawning every winter


DeterminedGames
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As said in the title, I don't get a loot stash spawn every winter in my world. I go looking for it every winter just to find out that it hasn't spawned (checking c_countprefabs("klaus_sack") to be sure). Even at least 5 days into winter when one should've spawned the command still says there are 0 in my world. It doesn't seem to be happening every winter, sometimes the loot stash does spawn, but it's definitely pretty annoying.

 

Note: I do have some server mods on, but they shouldn't be impacting Loot Stash spawning I feel. (infinite thermal stone durability, [API] Gem core, Global pause, Monster health bars)


Steps to Reproduce

Unfortunately I have no idea what causes this or why it is happening. 




User Feedback


Can you recall a location where it has spawned in the past? If so, is that location now occupied by a structure?

 

The only reason I can think of for this happening, assuming your mods arent messing it up, is that ALL spawn locations have structures in its way, preventing it from spawning.

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3 hours ago, Purple Squirtle said:

The only reason I can think of for this happening, assuming your mods arent messing it up, is that ALL spawn locations have structures in its way, preventing it from spawning.

If you block every loot stash spawner, the game will just choose whichever spawner has the least structures, break a few of them, and place the stash there anyway. So that can't be it.

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So strangely enough, I tried to put the announce command in front of the countprefabs command and it actually said there was 1 in the world, while just using the countprefabs command says there are 0 in the world, and I did find that a loot stash had spawned. So I might've been missing them then, and assumed none had spawned because I was just using the countprefabs command which wasn't working properly. I will see what happens in the following winters. That is still strange though, what happened with the commands.

Thanks for thinking with me.

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