Ever since the recent update this past week whenever I try to host my server it loads up the server. However you don't see your playable character and can't do anything, then 3 seconds later it says you have lost connection to the server. I've tried the steps listed in the forums, disabling mods, and other things but still no dice? Any advice? A regular server will work, not my modded one though.
Simply tried loading into the game with mods. I played Daniel Fox towers and a friend played Madeline
it's steam but i don't have a .mdmp file in the folder
dontstarve_dedicated_server_nullrenderer.exe
[00:00:00]:
System Memory:
Memory Load: 30%
Available Physical Memory: 11268m/16322m
Available Page File: 11021m/18754m
Available Virtual Memory: 4004m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 11m
Working Set Size: 11m
Quota Peak Page Pool Usage: 170k
Quota Page Pool Usage: 170k
Quota Peak Non Paged Pool Usage:17k
Quota Non Paged Pool Usage: 15k
Page File Usage: 3m
Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 427361
[00:00:00]: Current time: Thu Aug 27 03:35:52 2020
[00:00:00]: Don't Starve Together: 427361 WIN32
[00:00:00]: Build Date: 5507
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (8780)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:2.39
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (8776)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative'
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (7332)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 10 Home
version 10.0.18362
architecture 64-bit
platformSpecific SP 0.0
CPU
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
manufacturer GenuineIntel
clockSpeed 4200
RAM
megsOfRam 16384
GPU
name NVIDIA GeForce GTX 1070
driverDate 20200403000000.000000-000
megsOfRam 4095
refreshRate 60
videoModeDescription 1920 x 1080 x 4294967296 colors
driverVersion 26.21.14.4587
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: taskgrouplist: default Together
[00:00:00]: taskgrouplist: classic Classic
[00:00:00]: taskgrouplist: cave_default Underground
[00:00:00]: taskgrouplist: lavaarena_taskset The Forge
[00:00:00]: taskgrouplist: quagmire_taskset The Gorge
[00:00:00]: running main.lua
[00:00:00]: Could not load modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:00]: WARNING loading modinfo.lua: workshop-401483511 does not specify if it is compatible with Don't Starve Together. It may not work properly.
[00:00:00]: DownloadMods(0)
[00:00:00]: WARNING loading modinfo.lua: workshop-401483511 does not specify if it is compatible with Don't Starve Together. It may not work properly.
[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: bloom_enabled false
[00:00:01]: Could not load saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded: 0
[00:00:03]: Load FE
[00:00:03]: Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (14860)
[00:00:03]: Check for write access: TRUE
[00:00:03]: FilesExistAsyncThread started (16416 files)...
[00:00:03]: Check for read access: TRUE
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:04]: [200] Account Failed (6): "E_INVALID_TOKEN"
[00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:04]: !!!! Your Server Will Not Start !!!!
[00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:04]: No auth token could be found.
[00:00:04]: Please visit https://accounts.klei.com/account/game/servers?game=DontStarveTogether
[00:00:04]: to generate server configuration files
[00:00:04]:
[00:00:04]: Alternatively generate a cluster_token you can
[00:00:04]: open the console from a logged-in game
[00:00:04]: client with the tilda key (~ / ù) and type:
[00:00:04]: TheNet:GenerateClusterToken()
[00:00:04]: This will create 'cluster_token.txt' in
[00:00:04]: your client settings directory. Copy this
[00:00:04]: into your cluster settings directory.
[00:00:04]: [Connect] PendingConnection::Reset(true)
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