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Light flowers when grown via magic (Wickerbottom's tome) they do not play the grow animation and instead instantly play the idle animation


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  • Pending

What the title says.

Light flowers when forcibly grown they do not play their growing animation and instead just skip to their idle animation.

 

Even though onregenfn they are supposed to play the grow animation and then go into idle. I'm guessing when forcibly grown the "TurnOff" function which triggers the "SetLightState" function has a "inst.AnimState:PlayAnimation(STATE_ANIMS[state][1])" which is overriding the growing animation


Steps to Reproduce

Pick a light flower

Forcibly grow the light flower using wickerbottom's magic books or console commands

  • Big Ups 1



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