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Lavae cannot damage walls on the ahead


Ardyn
  • Pending

Lavae have the behavior of "AttackWall" in its brain,

            AttackWall(self.inst),

but it actually cannot case damage to the wall in game.

I find that the attack state in SGlavae get the parameter of target, but the function in combat:DoAttack don't get the parameter of target.

            TimeEvent(21*FRAMES, function(inst)
                inst.SoundEmitter:PlaySound("dontstarve/creatures/together/lavae/attack")
                inst.components.combat:DoAttack()
 
            end),

Maybe it can be changed  to this

        onenter = function(inst, target)
            inst.sg.statemem.target = target
        end,
            TimeEvent(21*FRAMES, function(inst)
                inst.SoundEmitter:PlaySound("dontstarve/creatures/together/lavae/attack")
                inst.components.combat:DoAttack(inst.sg.statemem.target)
            end),
I don't know if this is "Working As Intended", and I have reported this situation several times before, so I want a reply, please.

 

9月2日 00_00_00-00_00_30.gif


Steps to Reproduce

Use walls block the lavaes.

  • Like 3
  • Potato Cup 2



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