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Inefficient idle state for DST dedicated server

  • Pending

Server has a high CPU usage when idle.

This is due to the game running in a very tight loop using clock_gettime and futex (it is always wrong to use these two together).


Steps to Reproduce

1. start Don't Starve Together dedicated server

2. see very high CPU usage with top/htop tools

3. attach to the process with `strace -p 123456`

3. see the very inefficient locking and high precision time sampling

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