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Group ID field populated with 64-bit ID when loading existing server


NinjaWafflesOfDooM
  • Pending

I have a group server, and every time I go to start it, the Group ID is populated with the 64-bit group ID, which is not accepted.

New servers exhibit the same behaviour when disconnected and restarted.

I would suggest that the correct behaviour is either, and preferably both of:

  • Accepting the 64-bit group ID as well as the short group ID in the Group ID field
  • Unless Steam is deprecating short group IDs, populate the field with whichever ID (64-bit or not) was actually configured, and do not switch to the other one

Steps to Reproduce
  1. Go to Host an existing group server.
    1. If needed, create one and wait for it to load.
    2. Disconnect then go to Host it again.
  2. The Group ID field shows the 64-bit Group ID, which is not accepted and the server cannot be started without replacing this with the original Group ID.



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