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Great Depth Worm broken idles


-Variant
  • Fixed

Recently I noticed that one of Great Depths Worms idle animations have broken, this being the 'downside', and its '_pre' anim.
Before it was just a standard idle of the Worm with its mouth closed.

Now it seems like its _pre anim has been changed to include a weird smirk towards the end, with it continuing into the downside_idle itself ending with an open maw.
This anim doesn't match any of its other idles anymore, nor does it loop at all.
image.png.5a52af0022c43485c763266f9e3225ee.png
image.png.43ee13df8ee359ae2b15971542a3265c.png
What it should look like. ^

The bugged anims are here. Note how they don't loop nor match up with other idles.

head_idle_pre_downside.gif.773968547c7304e4fa2105280f74306c.gifhead_idle_loop_downside.thumb.gif.72c4226ce6b1f4938c322ac766326e4f.gif

Below is an example of a working pre/idle to compare to.
head_idle_pre_side.gif.8cf3ce453542ee1c23248444edf491db.gifhead_idle_loop_side.thumb.gif.4da679540c21ea96bf45c853d2a3ca2a.gif


Steps to Reproduce

Examine and compare the Worm Bosses' 'head_idle_pre_downside' and 'head_idle_loop_downside' animations. Note the new bugged ending portions of both anims and inconsistencies compared to its other idle animations.

  • Like 1
  • Big Ups 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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