Recently I noticed that one of Great Depths Worms idle animations have broken, this being the 'downside', and its '_pre' anim.
Before it was just a standard idle of the Worm with its mouth closed.
Now it seems like its _pre anim has been changed to include a weird smirk towards the end, with it continuing into the downside_idle itself ending with an open maw.
This anim doesn't match any of its other idles anymore, nor does it loop at all.


What it should look like. ^
The bugged anims are here. Note how they don't loop nor match up with other idles.
Examine and compare the Worm Bosses' 'head_idle_pre_downside' and 'head_idle_loop_downside' animations. Note the new bugged ending portions of both anims and inconsistencies compared to its other idle animations.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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