As the title said, I think I accidentally tried to feed the merm king cooked fish, and it crashed the game.
Quote[00:23:32]: [string "scripts/prefabs/mermking.lua"]:291: bad argument #1 to 'ipairs' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (global) ipairs (C) <-1--1>
scripts/prefabs/mermking.lua:291 in (upvalue) ReturnMerms (Lua) <290-298>
scripts/prefabs/mermking.lua:301 in (local) fn (Lua) <300-302>
scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054>
scripts/components/combat.lua:307 in (method) DropTarget (Lua) <299-310>
scripts/components/combat.lua:329 in (method) SetTarget (Lua) <327-332>
scripts/prefabs/mermking.lua:124 in (field) onaccept (Lua) <121-136>
scripts/components/trader.lua:122 in (method) AcceptGift (Lua) <99-134>
scripts/actions.lua:1054 in (field) fn (Lua) <1047-1064>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
scripts/stategraphs/SGwilson.lua:6537 in (field) fn (Lua) <6536-6538>
scripts/stategraph.lua:574 in (method) UpdateState (Lua) <542-586>
scripts/stategraph.lua:613 in (method) Update (Lua) <605-633>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
scripts/update.lua:228 in () ? (Lua) <159-238>
make merm king, get cooked fish, feed cooked fish
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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