At certain point when I'm reaching certain areas (I was not able to identify what exactly these areas contain as it happens both in overworld and caves) my game silently crashes without even offering to send crash report. This happens with and without mods. Since I'm joining back at the same location where I was before crash this effectively makes me unable to continue playing on these servers.
Last lines of client_log.txt always say this (except for timestamps):
[00:02:03]: Assert failure 'false && "Invalid shape type!"' at /jenkins-buildmaster/workspace/DST_BuildGame_OSX/source/game/components/PhysicsComponent.cpp(562)
[00:02:03]: Assert failure 'BREAKPT:' at /jenkins-buildmaster/workspace/DST_BuildGame_OSX/source/game/components/PhysicsComponent.cpp(562)
I'm on latest version of DST on Mac 10.15.7.
1. Join a server.
2. Crash when reaching certain area.
3. Relaunch the game and see that you can't join same server anymore as game crashes while loading.
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