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Game Crashes When Any Character Approaches Swamp


acanthus
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Tested hosting on two local servers, adjoining biome type doesn't have an effect, issue appears with and without mods.  Approaching the swamp biome causes the game to crash.

Loading the game and hosting the server, and walking away from the swamp allows it to continue running.


Steps to Reproduce

Load server (with caves), walk towards any swamp biome.  Game crashes when approaching (not reaching, crashes before you can enter).  A save with a character close enough will never load (game crashes) and has to be rolled back.  Same game will run fine until process of walking towards the swamp is repeated.




User Feedback


Please post the server_log.txt files found in the Master and Cave folders for the server. The file path for the server can be found by clicking on Mange World button in the host game world select screen.

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I made some testing, remove all my mods and the game not crashed, then i tried test enabling one by one, in my case was a mod called "where's my beefalo"

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9 hours ago, ScottHansen said:

Please post the server_log.txt files found in the Master and Cave folders for the server. The file path for the server can be found by clicking on Mange World button in the host game world select screen.

Can someone help me? i might have the same problemm.... it just crashes everytime my character moves (maybe because approaching the swamp) 

server_log.txt server_log.txt

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I tried using Where's my Beefalo (347360448) but was not able to reproduce the crash. Since this is a client side mod, I'll need a client_log.txt (or just a copy/paste or screenshot of the callstack) in order to look into this any further.

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