Almost no influence on gameplay tho
Steps to Reproduce
c_spawn("wood_table_round") c_give("decor_lamp") c_give("greenstaff")
-- Give the lamp to the table and deconstruct the table
c_announce(c_find("decor_lamp"):GetPosition())
-- Notice the y of lamp position is 0.74, not 0
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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