Deep Bass have no animation when spawning in from a shoal, unlike fish that spawn around the player.
A simple way to fix this would be like this.
local function OnSpawnFish(inst, child) if child and child.sg then child.sg:GoToState("arrive") end end --fn inst.components.childspawner:SetSpawnedFn(OnSpawnFish)
Steps to Reproduce
1. Go to a shoal
2. Wait for a deep bass to spawn from it
3. Notice there's no animation, it just spawns instantly
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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