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Dedicated Server failed to start -HELP


user3874
  • Pending

{

[00:00:00]: 
System Memory:
    Memory Load: 44%
    Available Physical Memory: 6785m/12219m
    Available Page File: 13799m/25019m
    Available Virtual Memory: 3961m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 32m
    Working Set Size: 32m
    Quota Peak Page Pool Usage: 244k
    Quota Page Pool Usage: 239k
    Quota Peak Non Paged Pool Usage:20k
    Quota Non Paged Pool Usage: 19k
    Page File Usage: 7m
    Peak Page File Usage: 7m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 463593
[00:00:00]: Current time: Thu May 13 19:13:21 2021

[00:00:00]: Don't Starve Together: 463593 WIN32_STEAM
[00:00:00]: Build Date: 6245
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 6683479
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/110081797/ 
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (7296)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: ProfileIndex:0.53
[00:00:00]: THREAD - started 'SimUpdateThread' (16304)
[00:00:00]: THREAD - started 'RenderThread' (11336)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: THREAD - started 'Ping Job Thread' (9920)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (7400)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198070347525
[00:00:00]: SteamID: 76561198070347525
[00:00:00]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Pro
    version                   10.0.19041
    architecture              64비트
    platformSpecific          SP 0.0
  CPU                       
    numCores                  6
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      AMD Ryzen 5 3500 6-Core Processor              
    manufacturer              AuthenticAMD
    clockSpeed                3600
  RAM                       
    megsOfRam                 12288
  GPU                       
    name                      NVIDIA GeForce GTX 1060 3GB
    driverDate                20200930000000.000000-000
    megsOfRam                 3072
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296색
    driverVersion             27.21.14.5671

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (21212)
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (7184)
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: CreateEGLContext: 12 configs found
[00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:00]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:00]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:00]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:00]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:00]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:00]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:00]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:00]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060 3GB)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: THREAD - started 'WindowsInputManager' (22020)
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]:   taskgrouplist:    default    Together    
[00:00:02]:   taskgrouplist:    classic    Classic    
[00:00:02]:   taskgrouplist:    cave_default    Underground    
[00:00:02]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:02]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:02]: running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths could not load morgue    
[00:00:04]: PlayerHistory could not load player_history    
[00:00:04]: ServerPreferences loaded server_preferences    2    
[00:00:04]: bloom_enabled    true    
[00:00:04]: Upgrading saved level data for 'SURVIVAL_TOGETHER' from v2 to v3 (A New Reign Part 1).    
[00:00:04]: Upgrading saved level data for 'DST_CAVE' from v2 to v3 (A New Reign Part 1).    
[00:00:04]: OnLoad slot    2    : World options was nil! Populating with default.    
[00:00:04]: OnLoad slot    3    : World options was nil! Populating with default.    
[00:00:04]: OnLoad slot    4    : World options was nil! Populating with default.    
[00:00:04]: OnLoad slot    5    : World options was nil! Populating with default.    
[00:00:04]: loaded saveindex    
[00:00:04]: Saving upgraded saveindex    
[00:00:04]: loaded shardsaveindex    
[00:00:04]: OnFilesLoaded()    
[00:00:04]: OnUpdatePurchaseStateComplete    
[00:00:04]: Klump load on boot started.    
[00:00:04]: Klump files loaded:     0    
[00:00:05]:     Load FE    
[00:00:06]:     Load FE: done    
[00:00:06]: THREAD - started 'FilesExistAsyncThread' (20076)
[00:00:06]: FilesExistAsyncThread started (17917 files)...
[00:00:06]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/110081797/client_save/blocklist.txt (Failure)
[00:00:06]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/110081797/client_save/adminlist.txt (Failure)
[00:00:06]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/110081797/client_save/whitelist.txt (Failure)
[00:00:06]: [MOTD] Downloading info from   https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=KR&lang=korean&version=463593  
[00:00:06]: SimLuaProxy::QueryServer()
[00:00:06]: Check for write access: TRUE
[00:00:06]: Check for read access: TRUE
[00:00:06]: Available disk space for save files: 51478 MB
[00:00:06]: ModIndex: Load sequence finished successfully.    
[00:00:06]: Reset() returning
[00:00:06]: Do AutoLogin    
[00:00:06]: [Steam] Auth Session Ticket requested...
[00:00:06]: [Steam] Got Auth Session Ticket
[00:00:07]: [MOTD] Done Loading.    
[00:00:07]: ... FilesExistAsyncThread complete
[00:00:08]: [200] Account Communication Success (3)
[00:00:08]: Logging in as KU_gp_uErdS
[00:00:09]: There is no active event to get the status of.
[00:00:12]: loaded inventory_cache_prod
[00:00:12]: using inventory state token from cached file
[00:00:16]: saved APP:Klei//DoNotStarveTogether/110081797/client_save/inventory_cache_prod
[00:00:16]: saved APP:Klei//DoNotStarveTogether/110081797/client_save/inventory_cache_prod_sig
[00:00:19]: Getting top mod details...
[00:00:19]: Frontend-Unloading mod 'all'.    
[00:00:19]: ../mods/workshop-2012031749/modicon.tex is 320x320 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/workshop-2187646441/ModiconSCC.tex is 500x500 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/workshop-1936478401/modicon.tex is 484x484 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/workshop-1852559465/modicon.tex is 400x400 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/The-Architect-Pack/ModiconTAP.tex is 500x500 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/workshop-2428854303/ModiconTAP.tex is 500x500 but compressed textures must have power of 2 dimensions.
[00:00:19]: ../mods/workshop-622471256/modicon.tex is 120x104 but compressed textures must have power of 2 dimensions.
[00:00:22]: GOT top mod details...50
[00:00:30]: Best lobby region is aws/Sing (ping 84)
[00:00:30]: [IPC] Signal 'DST_Master_Starting' created  #00000E4C
[00:00:30]: [IPC] Clearing pending signals #00000E4C...
[00:00:30]: [IPC] Registering handler for signal #00000E4C
[00:00:30]: [IPC] Handle #00000E4C added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Master_WorldGen' created  #0000069C
[00:00:30]: [IPC] Clearing pending signals #0000069C...
[00:00:30]: [IPC] Registering handler for signal #0000069C
[00:00:30]: [IPC] Handle #0000069C added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Master_Ready' created  #000006A0
[00:00:30]: [IPC] Clearing pending signals #000006A0...
[00:00:30]: [IPC] Registering handler for signal #000006A0
[00:00:30]: [IPC] Handle #000006A0 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Master_ErrPort' created  #00000E74
[00:00:30]: [IPC] Clearing pending signals #00000E74...
[00:00:30]: [IPC] Registering handler for signal #00000E74
[00:00:30]: [IPC] Handle #00000E74 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Master_ErrStartup' created  #000003F8
[00:00:30]: [IPC] Clearing pending signals #000003F8...
[00:00:30]: [IPC] Registering handler for signal #000003F8
[00:00:30]: [IPC] Handle #000003F8 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Master_Kill' created  #00000E78
[00:00:30]: [IPC] Clearing pending signals #00000E78...
[00:00:30]: [IPC] Signal 'DST_Secondary_Starting' created  #00000E64
[00:00:30]: [IPC] Clearing pending signals #00000E64...
[00:00:30]: [IPC] Registering handler for signal #00000E64
[00:00:30]: [IPC] Handle #00000E64 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Secondary_WorldGen' created  #00000E60
[00:00:30]: [IPC] Clearing pending signals #00000E60...
[00:00:30]: [IPC] Registering handler for signal #00000E60
[00:00:30]: [IPC] Handle #00000E60 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Secondary_Ready' created  #00000E6C
[00:00:30]: [IPC] Clearing pending signals #00000E6C...
[00:00:30]: [IPC] Registering handler for signal #00000E6C
[00:00:30]: [IPC] Handle #00000E6C added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Secondary_ErrPort' created  #00000E50
[00:00:30]: [IPC] Clearing pending signals #00000E50...
[00:00:30]: [IPC] Registering handler for signal #00000E50
[00:00:30]: [IPC] Handle #00000E50 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Secondary_ErrStartup' created  #00000E54
[00:00:30]: [IPC] Clearing pending signals #00000E54...
[00:00:30]: [IPC] Registering handler for signal #00000E54
[00:00:30]: [IPC] Handle #00000E54 added to the Eventhandles
[00:00:30]: [IPC] Signal 'DST_Secondary_Kill' created  #00000E58
[00:00:30]: [IPC] Clearing pending signals #00000E58...
[00:00:33]: [IPC] Received DST_Master Starting signal !
[00:00:36]: [Error] Dedicated server process terminated prematurely.
[00:00:36]: [IPC] Unregistering handler for signal #00000E4C
[00:00:36]: [IPC] Unregistering handler for signal #0000069C
[00:00:36]: [IPC] Unregistering handler for signal #000006A0
[00:00:36]: [IPC] Unregistering handler for signal #00000E74
[00:00:36]: [IPC] Unregistering handler for signal #000003F8
[00:00:36]: [IPC] Sending signal... #00000E58
[00:00:36]: [IPC] Unregistering handler for signal #00000E64
[00:00:36]: [IPC] Unregistering handler for signal #00000E60
[00:00:36]: [IPC] Unregistering handler for signal #00000E6C
[00:00:36]: [IPC] Unregistering handler for signal #00000E50
[00:00:36]: [IPC] Unregistering handler for signal #00000E54

 

} client log

 

plz help..





User Feedback


1 hour ago, Tykvesh said:

@user3874 Try deleting the following file:

  • Documents\Klei\DoNotStarveTogether\110081797\client_save\profile

 

not work... T.T

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19 minutes ago, Tykvesh said:

@user3874 Forgot to ask, does the issue occur on any save, or just this one in particular?

Occurs when starting the server

The error message is Dedicated Server failed to start.

 

 

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@user3874 It's okay, language barriers are a thing.

Are you sure this is the correct save? It appears to be a brand new world. Though there was something wrong with its caves. Here's that save with caves regenerated: Cluster_100.zip

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7 minutes ago, Tykvesh said:

뿡 빵뀨 괜찮아, 언어 장벽이 문제 다.

이것이 올바른 저장입니까? 완전히 새로운 세상 인 것 같습니다. 동굴에 문제가 있었지만. 다음은 동굴이 재생성 된 저장입니다. Cluster_100.zip

Yes, this file is correct.

I thank you very much.

 

By the way, was there any problem with the cave?

Something that didn't match the ground file?

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@user3874 Glad to help! I have no clue what exactly went wrong, but maybe devs will figure this out.

Don't mind this text below, just some information that may be useful to them.

Quote

[00:00:19]: Recovering snapshot #3...
[00:00:19]: APP:Klei//DoNotStarveTogether/309116766/Cluster_666/Caves/save/, session/24E067706113E67D//4294967295, session/24E067706113E67D//0000000003, session/24E067706113E67D//4294967295.meta, session/24E067706113E67D//0000000003.meta
[00:00:19]: Success: False, len: 0, snapshotRecoveryResult True
[00:00:19]: Success: False, len: 0, snapshotRecoveryResult False
[00:00:19]: Assert failure 'snapshotRecoveryResult' at ..\source\networklib\Networkluaproxy.cpp(2252): Trace follows...

server_log.txt

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11 minutes ago, Tykvesh said:

뿡 빵뀨 도와 주셔서 감사합니다! 정확히 무엇이 잘못되었는지 전혀 알 수 없지만 개발자는 이것을 알아낼 것입니다.

아래에있는이 텍스트는 신경 쓰지 마십시오. 유용한 정보 만 있으면됩니다.

server_log.txt 25.22 kB · 0 다운로드

 

Thank you very, very much.

 

:D

  • Happy Hazard 1

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