This applies to entities with "pickable" component that can be harvested multiple times, such as monkey tails, grass, and berry bushes, in my testing.
When a plant has only 1 cycle left before harvesting, it becomes barren upon harvest as it reaches 0 cycles. At this point, the plant requires fertilizer to start growing again.
In some cases (when doing magical growth while remaining cycles equal 1), the magical growth from a book can grow a plant and leave it with 0 cycles (0 remaining harvests). This makes the plant both barren and harvestable at the same time. When hovering over the plant with any fertilizer, a "fertilize" prompt appears. Simultaneously, the plant can be harvested to produce loot. If fertilizer is used at this moment, the plant's cycles are reset to the maximum value, but the "extra" loot is lost.
I'm unsure of the intended behavior—whether the loot should be removed upon fertilization, or if the plant should still require fertilizer while remaining pickable, or if harvesting should be allowed with 0 cycles left.
Video:
In the video, the numbers below represent the cycles_left value from the pickable component. Initially, both plants started with a maximum of 5 cycles. The plant on the right (control plant) was left to grow naturally, meaning it became harvestable without reducing cycles_left. The plant on the left was magically grown immediately after being fertilized.
From the 0:40 mark, you can see that the plant with cycles reduced to 0 becomes harvestable instead of becoming barren. Hovering over it with fertilizer displays the fertilize prompt. Picking the plant in this state still yields the product, despite having 0 harvests left. In contrast, the control plant immediately becomes barren when its cycles reach 0.
Nest, both plants are fertilized and grown magically until they both reach 0 harvests while still being harvestable. This demonstrates that you can pick a plant in this state to obtain the product, or you can fertilize the plant and lose the "extra" product.
Do a magical growth on a plant with 1 harvest cycle left
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now