If the player uses Cursed Vexation or Pure Brilliance Rounds on the Dragonfly, during these debuff period, the Dragonfly can't be able to be stunned.
This is because the way Stunnable component records damage is restricted. It only records the damage once per frame, and the additional damage caused by these two debuffs and the damage from the player's attack occur in the same frame, resulting in it only recording the damage from the debuffs and not the damage from the player's attack. Therefore, the player will not be able to stun the dragonfly.
This problem also occurs when multiple players attack the dragonfly simultaneously. The Cursed Vexation and Pure Brilliance Rounds just more obvious.
Also, we have the "damagetracker" component, the "stunnable" component and the "dpstracker" component. They basically all aim to achieve the exactly the same thing - to track DPS. What the hell is this, please maybe do something?
(damagetracker doesn't have the same problem. not sure about dpstracker.)
- use Cursed Vexation or Pure Brilliance Rounds on Dragonfly combat
- its never stun, no matter how high the actual DPS is
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