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CRASHING NON-STOP AND MY GAME GOT DELETED!!


HIS-ANGEL
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Bug Submission

Please choose a category
*Pick the option that fits the issue the most. Ideally use this in your thread title aswell*

[Crash]

 

Platform
* Pick your platform. For instance, standalone on Mac is also possible.*

Steam

 

Do you use mods?
yes


Version Number

*how do i find that?*


Issue title

Huge memory spikes on worldgen


Steps to reproduce

i had two mods on
one is a player mod and the other is don't drop items when you die

(please add that thing in the endless game play) 
but here are the mods i had on 
http://steamcommunity.com/sharedfiles/filedetails/?id=700056809

http://steamcommunity.com/sharedfiles/filedetails/?id=661253977

and even after i removed both mods still says "out of memory"

and i re-installed it and still says that (ill take pictures)

 

HELP ME !
Describe your issue

it deleted my first save file and i had just started this game 2 days ago 

it was fine all yesterday and now today i start it up and it says no memory i removed a few games
still said that i removed the mods and still said that so i reinstalled it still says that

i cannot fix this i tried looking it up and i dont know what to do ill send the pics

 

 

 

 

 

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c6c67155f65523b6c5ccff8893e9f2f4.png

db8be76e78d5182a65473b79664ff054.png


Steps to Reproduce
i had two mods on one is a player mod and the other is don't drop items when you die (please add that thing in the endless game play)  but here are the mods i had on  http://steamcommunity.com/sharedfiles/filedetails/?id=700056809 http://steamcommunity.com/sharedfiles/filedetails/?id=661253977 and even after i removed both mods still says "out of memory" and i re-installed it and still says that (ill take pictures)



User Feedback


@HIS-ANGEL, welcome to the forums.

Could you please attach your client_log.txt and DxDiag.txt after the crash?

client_log.txt can be found at Documents\Klei\DoNotStarveTogether\client_log.txt

In order to get a DxDiag.txt on Windows:
- Click on your Start button
- Press the Windows key + R on your keyboard to access the "Run" window
- On the new window, type in dxdiag.exe and press enter; this will open up the DirectX diagnostic tool
- Click on the "Save All Information" tab on the diagnostic tool
- A "Save As..." window will pop up where you can click on save. It will save your hardware information as a document to your desktop (default).

 

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this?

 

[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 181048
[00:00:00]: Current time: Wed Jun 15 04:27:38 2016

[00:00:00]: Don't Starve Together: 181048 WIN32_STEAM
[00:00:00]: Build Date: 714
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:01]: Steam AppBuildID: 1179090
[00:00:01]: Steam BetaName(Branch): []
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (5288)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:6.47
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: THREAD - started 'ConsoleInput' (5980)
[00:00:01]: Offline user ID: OU_76561198152303170
[00:00:01]: SteamID: 76561198152303170
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1304,746 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:01]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:01]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:01]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]:    Saved Client Pos (54 x 30)
[00:00:01]:    Adjusted Window Pos (46 x 0)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]:    All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: THREAD - started 'WindowsInputManager' (6908)
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 5500)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:03]: Renderer initialize: Okay
[00:00:04]: AnimManager initialize: Okay
[00:00:04]: Buffers initialize: Okay
[00:00:04]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:04]: GameSpecific initialize: Okay
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:06]: running main.lua
    
[00:00:08]: loaded modindex    
[00:00:08]: ModIndex: Beginning normal load sequence.
    
[00:00:14]: LOADING LUA SUCCESS
[00:00:17]: PlayerDeaths loaded morgue    2034    
[00:00:17]: PlayerHistory could not load player_history    
[00:00:17]: bloom_enabled    false    
[00:00:17]: loaded saveindex    
[00:00:17]: OnFilesLoaded()    
[00:00:17]: OnUpdatePurchaseStateComplete    
[00:00:30]:     Load FE    
[00:00:41]:     Load FE: done    
[00:00:41]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:41]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:41]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:41]: SimLuaProxy::QueryServer()
[00:00:41]: ModIndex: Load sequence finished successfully.    
[00:00:41]: Reset() returning
[00:18:24]: [Steam] Auth Session Ticket requested...
[00:18:25]: [Steam] Got Auth Session Ticket
[00:18:25]: [200] Account Communication Success (3)
[00:18:25]: loaded inventory_cache
[00:18:25]: Logging in as KU_5EgvvZad
[00:18:26]: loaded inventory_cache
[00:18:27]: SimLuaProxy::QueryServer()
[00:30:01]: [200] Account Communication Success (6)
[00:30:01]: Received (KU_5EgvvZad) from TokenPurpose
[00:30:01]: [Steam] Auth Session Ticket requested...
[00:30:01]: loaded inventory_cache
[00:30:02]: [Steam] Got Auth Session Ticket
[00:30:02]: loaded inventory_cache
[01:00:01]: [200] Account Communication Success (6)
[01:00:01]: Received (KU_5EgvvZad) from TokenPurpose
[01:00:01]: [Steam] Auth Session Ticket requested...
[01:00:01]: loaded inventory_cache
[01:00:02]: [Steam] Got Auth Session Ticket
[01:00:02]: loaded inventory_cache
[01:30:01]: [200] Account Communication Success (6)
[01:30:01]: Received (KU_5EgvvZad) from TokenPurpose
[01:30:01]: [Steam] Auth Session Ticket requested...
[01:30:01]: loaded inventory_cache
[01:30:02]: [Steam] Got Auth Session Ticket
[01:30:02]: loaded inventory_cache
[01:50:40]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[02:00:01]: [200] Account Communication Success (6)
[02:00:01]: Received (KU_5EgvvZad) from TokenPurpose
[02:00:01]: [Steam] Auth Session Ticket requested...
[02:00:01]: loaded inventory_cache
[02:00:02]: [Steam] Got Auth Session Ticket
[02:00:02]: loaded inventory_cache
[02:09:26]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[02:09:26]: Frontend-Unloading mod 'all'.    
[02:09:26]: FrontendLoadMod    workshop-700056809    
[02:09:26]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:09:26]: Fontend-Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:09:26]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:09:26]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:09:30]: Frontend-Unloading mod 'all'.    
[02:09:30]: FrontendLoadMod    workshop-700056809    
[02:09:30]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:09:30]: Fontend-Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:09:30]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:09:30]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:09:59]: Frontend-Unloading mod 'all'.    
[02:09:59]: FrontendLoadMod    workshop-700056809    
[02:09:59]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:09:59]: Fontend-Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:09:59]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:09:59]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:10:01]: Frontend-Unloading mod 'all'.    
[02:10:02]: FrontendLoadMod    workshop-700056809    
[02:10:02]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:10:02]: Fontend-Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:10:02]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:10:02]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:10:04]: Frontend-Unloading mod 'all'.    
[02:10:04]: FrontendLoadMod    workshop-700056809    
[02:10:04]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:10:04]: Fontend-Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:10:04]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:10:04]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:16:42]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:16:43]: Network tick rate: U=15(2), D=0
[02:16:43]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[02:16:43]: About to start a server with the following settings:
[02:16:43]:   Dedicated: false
[02:16:43]:   Online: true
[02:16:43]:   Passworded: true
[02:16:43]:   ServerPort: 10999
[02:16:43]:   SteamAuthPort: 8766
[02:16:43]:   SteamMasterServerPort: 27016
[02:16:43]:   ClanID: false
[02:16:43]:   ClanOnly: false
[02:16:43]:   ClanAdmin: false
[02:16:43]:   LanOnly: true
[02:16:43]:   FriendsOnly: false
[02:16:43]:   EnableAutosaver: true
[02:16:43]:   PVP: false
[02:16:43]:   MaxPlayers: 1
[02:16:43]:   GameMode: endless
[02:16:43]:   OverridenDNS: 
[02:16:43]:   PauseWhenEmpty: true
[02:16:43]:   VoteEnabled: false
[02:16:43]:   InternetBroadcasting: true
[02:16:43]:   Intent: social
[02:16:43]: [Warning] Could not confirm port 10999 is open in the firewall. 
[02:16:43]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:16:43]: Online Server Started on port: 10999
[02:16:46]: Collecting garbage...
[02:16:46]: lua_gc took 0.04 seconds
[02:16:46]: ~ShardLuaProxy()
[02:16:46]: ~ItemServerLuaProxy()
[02:16:46]: ~InventoryLuaProxy()
[02:16:46]: ~NetworkLuaProxy()
[02:16:46]: ~SimLuaProxy()
[02:16:46]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[02:16:46]: lua_close took 0.08 seconds
[02:16:46]: ReleaseAll
[02:16:46]: ReleaseAll Finished
[02:16:46]: cGame::StartPlaying
[02:16:46]: LOADING LUA
[02:16:46]: DoLuaFile scripts/main.lua
[02:16:46]: DoLuaFile loading buffer scripts/main.lua
[02:16:50]: running main.lua
    
[02:16:51]: loaded modindex    
[02:16:51]: ModIndex: Beginning normal load sequence.
    
[02:16:51]: ModIndex:GetModsToLoad inserting moddir,     workshop-700056809    
[02:16:51]: Could not load mod_config_data/modconfiguration_workshop-700056809    
[02:16:51]: Loading mod: workshop-700056809 (Kagerou Imaizumi) Version:1.2.5    
[02:16:51]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modworldgenmain.lua    
[02:16:51]: Mod: workshop-700056809 (Kagerou Imaizumi)      Mod had no modworldgenmain.lua. Skipping.    
[02:16:51]: Mod: workshop-700056809 (Kagerou Imaizumi)    Loading modmain.lua    
[02:16:53]: LOADING LUA SUCCESS
[02:16:56]: PlayerDeaths loaded morgue    2034    
[02:16:56]: PlayerHistory could not load player_history    
[02:16:56]: bloom_enabled    false    
[02:16:56]: loaded saveindex    
[02:16:56]: OnFilesLoaded()    
[02:16:56]: OnUpdatePurchaseStateComplete    
[02:16:56]:     Unload FE    
[02:16:56]:     Unload FE done    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)    Registering prefabs    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)      Registering prefab file: prefabs/kagerou    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)        kagerou    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)      Registering prefab file: prefabs/kagerou_none    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)        kagerou_none    
[02:17:22]: Mod: workshop-700056809 (Kagerou Imaizumi)      Registering default mod prefab    
[02:17:35]:     LOAD BE    
[02:18:00]:     LOAD BE: done    
[02:18:00]: Loading world: session/4EEE035A72CB0728/0000000002    
[02:18:00]: Save file is at version 3    
[02:18:00]: Begin Session: 4EEE035A72CB0728
[02:18:01]: saving to server_temp/server_save    
[02:18:01]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[02:18:01]: MiniMapComponent::AddAtlas( ../mods/workshop-700056809/images/map_icons/kagerou.xml )
[02:18:08]: Loading Nav Grid    
[02:18:09]: OVERRIDE: setting    autumn    to    longseason    
[02:18:09]: OVERRIDE: setting    spring    to    verylongseason    
[02:18:09]: OVERRIDE: setting    birds    to    always    
[02:18:09]: OVERRIDE: setting    day    to    longday    
[02:18:09]: OVERRIDE: setting    lightning    to    rare    
[02:18:09]: OVERRIDE: setting    summer    to    verylongseason    
[02:18:09]: OVERRIDE: setting    meteorshowers    to    rare    
[02:18:09]: OVERRIDE: setting    penguins    to    often    
[02:18:09]: OVERRIDE: setting    butterfly    to    always    
[02:18:09]: OVERRIDE: setting    regrowth    to    veryfast    
[02:18:09]: OVERRIDE: setting    winter    to    longseason    
[02:18:09]: OVERRIDE: setting    flowers    to    always    
[02:18:09]: OVERRIDE: setting    frograin    to    rare    
[02:18:09]: OVERRIDE: setting    wildfires    to    rare    
[02:18:09]: OVERRIDE: setting    season_start    to    spring    
[02:18:09]: OVERRIDE: setting    rock_ice    to    always    
[02:18:09]: removing onetime override    season_start    
[02:18:09]: removing onetime override    autumn    
[02:18:09]: removing onetime override    winter    
[02:18:09]: removing onetime override    spring    
[02:18:09]: removing onetime override    summer    
[02:18:09]: removing onetime override    frograin    
[02:18:09]: removing onetime override    wildfires    
[02:18:09]: removing onetime override    prefabswaps_start    
[02:18:09]: removing onetime override    rock_ice    
[02:18:30]: Can't find prefab spawnpoint    
[02:18:30]: SpawnSaveRecord [nil, spawnpoint] FAILED    
[02:19:15]: Can't find prefab diviningrod_blueprint    
[02:19:15]: Cant spawn    diviningrod_blueprint    
[02:19:22]: Reconstructing topology    
[02:19:22]:     ...Sorting points    
[02:19:23]:     ...Sorting edges    
[02:19:24]:     ...Connecting nodes    
[02:19:24]:     ...Validating connections    
[02:19:24]:     ...Housekeeping    
[02:19:24]:     ...Done!    
[02:19:32]: CURL ERROR: Connection time-out
[02:19:36]: PREFAB SWAP TRIGGER:    spring    
[02:19:36]: 1 uploads added to server. From server_temp
[02:19:37]: Telling Client our new session identifier: 4EEE035A72CB0728
[02:19:37]: ModIndex: Load sequence finished successfully.    
[02:19:45]: Reset() returning
[02:19:46]: ERROR: HWTexture::DeserializeTexture failed on anim/ghost_wilson_build.zip:ghost_wilson_build--atlas-0.tex. glGetError returned 0x505
[02:19:46]: 2048x2048 format: 0x83f3 mips: 12
[02:19:48]: ERROR: HWTexture::DeserializeTexture failed on anim/ghost_wx78_build.zip:ghost_wx78_build--atlas-0.tex. glGetError returned 0x505
[02:19:48]: 2048x2048 format: 0x83f3 mips: 12
[02:19:59]: Out of memory. Byted requested: 12960000
 

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It looks like your graphics card is just below the game's minimum specifications in order to be able to run Don't Starve Together. DST requires at least 256 MB or higher dedicated GPU RAM to run. 

Please try running the game after closing down all other applications to free up RAM for Don't Starve Together. As well, fully delete the contents of your game's "Mods" folder. (Steam\SteamApps\common\Don't Starve Together\mods) to avoid any mods that may cause a memory leak.

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