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Crash when switching characters at portal


chaosmonkey
  • Fixed

Moon event is active, it was raining, and it was about to turn over from night to day as I handed over the reset token. stack trace:

 

[19:58:27]: [string "scripts/components/colourcube.lua"]:451: attempt to index global 'ThePlayer' (a nil value)
LUA ERROR stack traceback:
scripts/components/colourcube.lua:451 in (method) OnUpdate (Lua) <434-463>
   self =
      GetDebugString = function - scripts/components/colourcube.lua:473
      LongUpdate = function - scripts/components/colourcube.lua:465
      OnUpdate = function - scripts/components/colourcube.lua:434
      inst = 100027 - world (valid:true)
   dt = 0.033333335071802
   new_lunacyintensity = 0.57589331121445
scripts/update.lua:213 in () ? (Lua) <170-249>
   dt = 0.033333335071802
   tick = 108650
   k = 100027
   v = 100027 - world (valid:true)
   cmp = table: 0x20f8b150

[19:58:27]: [string "scripts/components/colourcube.lua"]:451: attempt to index global 'ThePlayer' (a nil value)
LUA ERROR stack traceback:
    scripts/components/colourcube.lua:451 in (method) OnUpdate (Lua) <434-463>
    scripts/update.lua:213 in () ? (Lua) <170-249>

 


Steps to Reproduce

see above




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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