i use command "c_shutdown()" to shutdown the server for updating the mod(s)
then after updating i start the world but it carashed
the crash is:
[00:00:14]: [string "scripts/saveindex.lua"]:149: Corrupt Save file [session/6971411DF78CF8B0/0000000158]
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/saveindex.lua:149 in () ? (Lua) <135-154>
load_success = true
str = return {world_network={persistdata={clock={moonphase="half",cycles=145,phase="day",remainingtimeinphase=173.40234375,totaltimeinphase=180,segs={night=3,day=6,dusk=7}},seasons={elapseddaysinseason=15,premode=false,remainingdaysinseason=5,lengths={summer=5,autumn=20,spring=20,winter=5},totaldaysinseason=20,mode="cycle",season="spring",segs={summer={night=4,day=11,dusk=1},autumn={night=2,day=8,dusk=6},spring={night=3,day=5,dusk=8},winter={night=6,day=5,dusk=5}}},worldtemperature={seasontemperature=42.5,daylight=true,noisetime=70805.0390625,season="spring",phasetemperature=0.57448209358718},weather={preciptype="rain",daylight=true,moistureceil=4762.103515625,minlightningdelay=10,peakprecipitationrate=0.79683828353882,season="spring",moisturerateval=3.2196688586523,lightningmode="any",moistureceilmultiplier=5.5,moisture=540.67822265625,wet=true,stopsnowthreshold=0,snowlevel=0,moisturefloormultiplier=0.25,moisturerateoffset=0,noisetime=70805.0390625,moisturerate=6.4393377304077,wetness=100,temperature=43.1862990997 [**truncated**]
success = nil
savedata = [string "return {world_network={persistdata={clock={moonphase="half",cyc..."]:1: '}' expected near '#'
=[C]:-1 in (method) GetPersistentString (C) <-1--1>
scripts/saveindex.lua:135 in (method) GetSaveDataFile (Lua) <134-155>
self =
data = table: 0E2A8068
current_slot = 1
file = session/6971411DF78CF8B0/0000000158
cb = function - scripts/gamelogic.lua:754
scripts/saveindex.lua:161 in (method) GetSaveData (Lua) <157-165>
self =
data = table: 0E2A8068
current_slot = 1
slot = 1
cb = function - scripts/gamelogic.lua:754
file = session/6971411DF78CF8B0/0000000158
scripts/gamelogic.lua:761 in (upvalue) DoLoadWorld (Lua) <753-762>
saveslot = 1
onload = function - scripts/gamelogic.lua:754
scripts/gamelogic.lua:803 in (upvalue) LoadSlot (Lua) <798-809>
slot = 1
scripts/gamelogic.lua:858 in (upvalue) DoResetAction (Lua) <813-894>
scripts/gamelogic.lua:904 in (local) complete_callback (Lua) <896-905>
scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30>
complete_callback = function - scripts/gamelogic.lua:896
scripts/gamelogic.lua:919 in (local) callback (Lua) <907-920>
scripts/saveindex.lua:111 in (upvalue) OnLoad (Lua) <71-113>
self =
data = table: 0E2A8068
current_slot = 1
filename = saveindex
callback = function - scripts/gamelogic.lua:907
load_success = true
str = return {
last_used_slot=1,
slots={
{
enabled_mods={ },
server={ },
session_id="6971411DF78CF8B0",
world={
day=146,
options={
{
tweak={
animals={
alternatehunt="rare",
angrybees="rare",
beefalo="rare",
beefaloheat="often",
bees="rare",
birds="rare",
bunnymen="rare",
butterfly="rare",
buzzard="rare",
catcoon="rare",
frogs="rare",
hunt="rare",
lightninggoat="rare",
moles="rare",
monkey="rare",
penguins="rare",
perd="rare",
pigs="rare",
rabbits="rare",
rocky="rare",
slurper="rare",
slurtles="rare",
tallbirds="rare"
},
misc={
[**truncated**]
success = true
savedata = table: 0E2AC050
[00:00:15]: [string "scripts/saveindex.lua"]:149: Corrupt Save file [session/6971411DF78CF8B0/0000000158]
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/saveindex.lua:149 in () ? (Lua) <135-154>
=[C]:-1 in (method) GetPersistentString (C) <-1--1>
scripts/saveindex.lua:135 in (method) GetSaveDataFile (Lua) <134-155>
scripts/saveindex.lua:161 in (method) GetSaveData (Lua) <157-165>
scripts/gamelogic.lua:761 in (upvalue) DoLoadWorld (Lua) <753-762>
scripts/gamelogic.lua:803 in (upvalue) LoadSlot (Lua) <798-809>
scripts/gamelogic.lua:858 in (upvalue) DoResetAction (Lua) <813-894>
scripts/gamelogic.lua:904 in (local) complete_callback (Lua) <896-905>
scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30>
scripts/gamelogic.lua:919 in (local) callback (Lua) <907-920>
scripts/saveindex.lua:111 in (upvalue) OnLoad (Lua) <71-113>
[00:00:15]: ModIndex: Load sequence finished successfully.
[00:00:15]: Reset() returning
i have tried disabled all mods, it's not useful
i uploaded my save folder, maybe it will helpful
ps: where i can setting "max_snapshots"? in cluster's client.ini?
just start the server
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