There's a typo at typo at scripts/prefabs/beef_bell.lua:302
RemovedTag should be RemoveTag
[00:04:17]: [string "scripts/prefabs/beef_bell.lua"]:302: attempt to call method 'RemovedTag' (a nil value) LUA ERROR stack traceback: scripts/prefabs/beef_bell.lua:302 in (field) onchargedfn (Lua) <301-303> scripts/components/rechargeable.lua:121 in (method) SetCharge (Lua) <112-130> scripts/components/rechargeable.lua:68 in (method) OnUpdate (Lua) <66-69> scripts/update.lua:262 in () ? (Lua) <224-298>
Steps to Reproduce
After revive a beefalo, server will crash when bell completes recharge.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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