Maybe I'm wrong, but I guess the shooting mini game should add 2 scores for each enemy hit after friendly bird starting to spawn, because in carnivalgame_shooting.lua line 437:
inst:ScorePoints(inst, nil, inst.add_friendly_target and 2 or 1)
but when I play the mini game, it still add only 1 score in that circumstance.
Steps to Reproduce
play shooting mini game
print inst._minigame_score & count prize ticket
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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