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c_reset() causing a softlock in custom static layouts


Leonardo Cox
  • Pending

Despite only being reproducible in the Reforged mod, I'm posting a bug report on request of JesseB.

 

Since October 2021, a game update released that caused c_reset() to softlock in custom static layouts(?). I don't know much about what is causing the softlock as I've only encountered it in Reforged's custom maps, it works fine in the original lavaarena map. All I do know is that prior to that update, c_reset() worked in those custom maps. The softlock produces nothing in the log (which I will attach when I can).

As of right now, the easiest way to reproduce this error is to download and enable these two mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=1938752683&tscn=1672948587

https://steamcommunity.com/sharedfiles/filedetails/?id=2633870801

Start a world and change the map from "Lava Arena" to "Hallowed Tomb" and apply the setting changes. The world will regen.

Start the match and perform c_reset() and you should be stuck on the "loading..." screen.


Steps to Reproduce

-Download and Enable 'Reforged' and 'Hallowed Forge'

-Start a world and change the map from "Lava Arena" to "Hallowed Tomb" and apply the setting changes. The world will regen.

-Start the match and perform c_reset() and you should be stuck on the "loading..." screen.

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