I open a new bugreport, cause I now know what is causing the bug and I think you won't see it, if I would just add it to comments of old report:
http://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/teleporting-c_gonext-might-freeze-the-game-as-client-r1718/
If you have a chester following you and playing as client, teleporting will freeze the game with following in client_log:
[00:02:02]: RakNet detected a missing replica (11592)
[00:02:02]: RakNet detected a missing replica (20992)
[00:02:02]: RakNet detected a missing replica (9986)
[00:02:02]: RakNet detected a missing replica (59698)
Steps to Reproduce
Open a world with cave enabled. enter c_gonext("chester_eyebone") and pick it up. Now c_gonext() to anything you can imagine. For me it often freezes, when I teleport to pighouses. Teleport around ~30 times (but sometimes it also need 200 times...) and the error will appear.
Open a world with cave enabled. enter c_gonext("chester_eyebone") and pick it up. Now c_gonext() to anything you can imagine. For me it often freezes, when I teleport to pighouses. Teleport around ~30 times (but sometimes it also need 200 times...) and the error will appear.
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