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Brightshade staff projectiles stop bouncing when the staff durability reaches 0%


HeatAndRun
  • Pending

All bouncing projectile from brightshade staff will stop bouncing immediately at the exact moment the staff durability reaches 0%, whether the projectile still has numbers of bouncing or not.

This also means the brightshade staff's uses are technically 49 times. The last 50th attack will only hit enemy once.


Steps to Reproduce

1. Attack with brightshade staff

2. The projectiles stop bouncing when the staff durability reaches 0%.

  • Like 2



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