[00:05:22]: [string "scripts/prefabs/boatrace_seastack.lua"]:44: attempt to index field 'workable' (a nil value) LUA ERROR stack traceback: scripts/prefabs/boatrace_seastack.lua:44 in (field) onhitfn (Lua) <42-45> inst = 142290 - boatrace_seastack_monkey (valid:true) attacker = 138751 - wanda (valid:true) damage = 97.92 specialdamage = nil work_done = 2 scripts/components/combat.lua:630 in (method) GetAttacked (Lua) <527-648> self = hiteffectsymbol = marker onhitfn = function - scripts/prefabs/boatrace_seastack.lua:42 defaultdamage = 0 keeptargetfn = function - scripts/prefabs/boatrace_seastack.lua:40 forcefacing = true inst = 142290 - boatrace_seastack_monkey (valid:true) hitrange = 3 lastwasattackedbytargettime = 0 lastwasattackedtime = 210.16667762771 keeptargettimeout = 0 transfertargetcallback = function - scripts/components/combat.lua:78 externaldamagetakenmultipliers = table: 0x3f37c530 externaldamagemultipliers = table: 0x3f37c490 lastattacker = 138751 - wanda (valid:true) losetargetcallback = function - scripts/components/combat.lua:77 battlecryenabled = true _ = table: 0x2d28a4e0 laststartattacktime = 0 attacker = 138751 - wanda (valid:true) damage = 97.92 weapon = 138755 - pocketwatch_weapon(LIMBO) (valid:true) stimuli = nil spdamage = nil blocked = false damageredirecttarget = nil damageresolved = 0 original_damage = 97.92 redirect_combat = nil scripts/components/combat.lua:1150 in (method) DoAttack (Lua) <1063-1174> self = hiteffectsymbol = torso GetGiveUpString = function - scripts/prefabs/player_common.lua:118 defaultdamage = 10 nextbattlecrytime = 216.49691237733 forcefacing = true inst = 138751 - wanda (valid:true) hitrange = 2 lastwasattackedbytargettime = 0 customdamagemultfn = function - scripts/prefabs/wanda.lua:272 lastwasattackedtime = 0 keeptargettimeout = 0 transfertargetcallback = function - scripts/components/combat.lua:78 pvp_damagemod = 0.5 externaldamagetakenmultipliers = table: 0x4db3bcf0 externaldamagemultipliers = table: 0x4dba64e0 GetBattleCryString = function - scripts/prefabs/player_common.lua:129 onhitotherfn = function - scripts/prefabs/wanda.lua:288 losetargetcallback = function - scripts/components/combat.lua:77 battlecryenabled = true _ = table: 0x307e0cb0 laststartattacktime = 209.86667761207 targ = 142290 - boatrace_seastack_monkey (valid:true) weapon = 138755 - pocketwatch_weapon(LIMBO) (valid:true) projectile = nil stimuli = nil instancemult = nil instrangeoverride = nil instpos = nil reflected_dmg = 0 reflected_spdmg = nil reflect_list = table: 0x30c266e0 mult = 1 _weapon_cmp = table: 0x46ef9e30 dmg = 97.92 spdmg = nil scripts/actions.lua:1435 in (field) fn (Lua) <1418-1437> act = Attack 142290 - boatrace_seastack_monkey (valid:true) scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = forced = true action = table: 0x56b34c0 doer = 138751 - wanda (valid:true) onfail = table: 0x46f7b5c0 doerownsobject = false rotation = 0 target = 142290 - boatrace_seastack_monkey (valid:true) _predictpos = true onsuccess = table: 0x4b78d830 options = table: 0x3e218e90 pos = 493.90, 322.27 on 140531 - dragonboat_body scripts/entityscript.lua:1506 in (method) PerformBufferedAction (Lua) <1488-1521> self (valid:true) = _PostActivateHandshakeState_Client = 0 EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1047 inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254 SetCameraDistance = function - scripts/prefabs/player_common.lua:1478 ScreenFlash = function - scripts/prefabs/player_common.lua:1540 age_state = normal player_classified = 138753 - player_classified (valid:true) [00:05:22]: [string "scripts/prefabs/boatrace_seastack.lua"]:44: attempt to index field 'workable' (a nil value) LUA ERROR stack traceback: scripts/prefabs/boatrace_seastack.lua:44 in (field) onhitfn (Lua) <42-45> scripts/components/combat.lua:630 in (method) GetAttacked (Lua) <527-648> scripts/components/combat.lua:1150 in (method) DoAttack (Lua) <1063-1174> scripts/actions.lua:1435 in (field) fn (Lua) <1418-1437> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1506 in (method) PerformBufferedAction (Lua) <1488-1521> scripts/stategraphs/SGwilson.lua:8619 in (field) fn (Lua) <8617-8622> scripts/stategraph.lua:653 in (method) UpdateState (Lua) <621-665> scripts/stategraph.lua:691 in (method) Update (Lua) <684-710> scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> scripts/update.lua:288 in () ? (Lua) <224-298>
Steps to Reproduce
Crash is from a crash that happened a month ago, not sure if it's fixed, still i guess it's worth a check.
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