This has happened at least twice recently (within last 2 months). When all players leave the surface base and go caving, a beefalo left on the surface, near several salt licks, will only deplete one of them, after which it starts quickly losing domestication. This makes it impossible to leave a beefalo unattended for more than 15 days, and often much shorter, depending on the state of the salt lick picked as the one being depleted while the beef is unloaded.
I recall this being mentioned as broken on reddit some time ago - I'm reporting it as I haven't seen a prior report of this issue.
I haven't checked this in unmodded game, as with TMI mod's day skip feature (probably just issuing LongUpdate(...)) none of the salt licks were being depleted.
Attached cluster has only 1 (formerly) domesticated beef, in the dragonfly desert. Look for saddle_war. (It was actually wearing a basic saddle, but that was on its last use). I set snapshots to 15, so ~6 snapshots back the beef is barely domesticated, and a bit further back the salt lick depletion should be observable.
For the time being, I shall be "fixing" the effects of this bug with a console command:
c_find("beefalo").components.domesticatable:DeltaDomestication(1)
- Domesticate a beefalo
- Build 2 salt licks and leave a beefalo near them
- Go to caves.
- Return to surface after >15 days
-
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