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Wormwood's hand planted crops ignore existing soil mounds


Electroely
  • Fixed

When Wormwood plants a crop, the soil mounds (both usable and broken) don't disappear around it like what would happen with you till. This lets you have double the amount of plants in one crop (though that's not that useful) but more importantly, causes the broken soil mounds to keep stacking on top of each other infinitely.

Also, Wormwood's crops leave broken soil mounds outside of garden soil. You can get rid of them by digging up the turf at that tile, but I still think they shouldn't exist at all.


Steps to Reproduce

1. Pick Wormwood
2. Create garden soil and till it with a garden hoe
3. Try planting seeds directly on the ground, right beside the tilled mounds
4. Observe that the tilled mounds don't disappear




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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