If the player stays on the ocean and has no loaded turf tiles, bearger cannot spawn, (although the code refreshes alot, so if the player returns to land he could spawn)
If players were to base far out with boats and such, no giants would be able to attack them, taking a challenge out of the game.
I also tested for deerclops, and the result was that no deerclops spawned (Checked via gonext and countprefabs)
(Also should antlion be able attack boats?)
Steps to Reproduce
Be on the ocean when a giant is meant to normally spawn
Be on the ocean when a giant is meant to normally spawn
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