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Wood and Grass walls don't retain sprite on camera rotation

  • Pending

If you use the Fencing Sword to rotate a grass or wood wall to what would be 180 degrees, it doesn't retain the rotated model when the camera is rotated. 

(this broke my brain a little, sorry)

The attached picture is the same line of walls from opposite camera angles. The top one shows how I rotated them with the Fencing Sword, but the second one didn't keep the rotated sprites.


Steps to Reproduce

1) Build wood or grass walls

2) Rotate twice with Fencing Sword (click on it twice so it's "backwards")

3) Turn camera around and find it's back the way it was.

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