Not sure if this is intended Behavior, but when using mouse movement (click somewhere so the character runs there automaticially) and you open the map, the character stops instead of continuing to run to the clicked spot like it used to work.
This kinda gets annoying when I'm either running away from enemies, trying to not get cornered, or planning my gathering route while letting my character walk to the current spot (aka grass tuft or rock).
Edit: Ah, crap, just noticed that there's a specific Bug Tracker for the beta branch. If anyone could move this, it'd be great!
Steps to Reproduce
Click somewhere to walk there, and while the character is moving open the map.
The character stops instead of keep running.
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