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segfault when digging pirate stash


chaosmonkey
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Jun 29 19:15:59 desk-pc kernel: [2370525.578054] dontstarve_dedi[14386]: segfault at 48 ip 000000000043eba9 sp 00007ffc5e688ad0 error 4 in dontstarve_dedicated_server_nullrenderer_x64[400000+452000]
 

This is on the latest steam build of the beta.

Naturally there isn't any lua logs given the nature of this crash.

I don't save my core dump files so I'm unable to provide a backtrace.

Given the server crash, presumably it contains everything needed to reproduce the issue.


Steps to Reproduce

Pirate stashes can be quite complicated, but here's what I know.

  1. This pirate stash has been in the world for a long time. I don't think anything had been stolen at the time I looted the first pirate map revealing the stash.
  2. Probably years later in game, I was raided by pirates and died (not sure if i had trinkets). They took everything that had been in my inventory including a celestial crown and some basic resources, and presumably some stuff from the boat which could have included bundled items.
  3. There was a lot of stuff sitting on top of the stash when I ran up to it which suggests to me it was well past its capacity for item storage.



User Feedback


Tried to reproduce it but the crash did not happen again. Oddly, there was less stuff outside of the stash this time when I approached it.

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