Jump to content

Retrofitted junkyards don’t have the benefit of Wagstaff spawning the structure scrap near them


Maxil20
  • Pending

In new worlds, Wagstaff will always try to build his structures near the junkyard, making it easy/convenient to track them down. However, worlds that have the junkyard retrofitted do not get this benefit, and the scrap will continue to build them around the map. I imagine it should be possible to pick a spot near the junk piles that isn’t water to serve as an area for Wagstaff to place the structures nearby.


Steps to Reproduce

-Launch an old world main branch in the beta branch. The junk piles should spawn if no error occurs. If needed, defeat the celestial champ and enable rifts to allow Wagstaff to start spawning the scrap structures
-Notice how the structures are still spawned randomly, when they do spawn

-Make a new world in the beta, and spawn/defeat the champ and enable rifts in that world. The scrap structures should always prioritize spawning in the junkyard than anywhere else. 

  • Like 4



User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...