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Retinazor and Spazmatism not Shadow Aligned


Jakepeng99
  • Fixed

They drop nightmare fuel, and their weapons boosts Maxwell’s shadow magic, so I believe they should be shadow aligned. Damaged Clockworks, other clockwork creatures also infused with nightmare fuel are shadow aligned.

image.jpg


Steps to Reproduce

They are not shadow aligned and dont have the shadow tag multiplier.

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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I guess while at it, there's a few more creatures that aren't aligned when they really should:

  • Moon Moths aren't lunar aligned.
  • Prickly Stagehand isn't shadow aligned (both "stageusher" and "stageusher_attackhand" should be for consistency due to damage transferring).
  • None of the Celestial Champion's Gestalts, nor the Enlightened Crown's Gestalts, are lunar aligned (all 4 Gestalt projectile prefabs in gestalt_alterguardian_projectile.lua).

The last two are obviously more relevant as it'd affect damage dealt against entities they attack, players included.

Edited by hoxi
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Changed Status to Fixed

9 minutes ago, hoxi said:

I guess while at it, there's a few more creatures that aren't aligned when they really should:

  • Moon Moths aren't lunar aligned.
  • Prickly Stagehand isn't shadow aligned (both "stageusher" and "stageusher_attackhand" should be for consistency due to damage transferring).
  • None of the Celestial Champion's Gestalts, nor the Enlightened Crown's Gestalts, are lunar aligned (all 4 Gestalt projectile prefabs in gestalt_alterguardian_projectile.lua).

The last two are obviously more relevant as it'd affect damage dealt against entities they attack, players included.

Thanks!

Changed Status to Even More Fixed

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The Twins don't actually drop nightmare fuel though?... Nothing actually implies they are shadow aligned other than the player corrupting the terrarium itself?

what the heck is going on here

Edited by Well-met

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9 minutes ago, Well-met said:

The Twins don't actually drop nightmare fuel though?...

They do though.

SetSharedLootTable("twinofterror1",
{
    --{"chesspiece_eyeofterror_sketch",   1.00},
    --{"shieldofterror",                  1.00},
    {"yellowgem",       1.00},
    {"gears",           1.00},
    {"gears",           1.00},
    {"gears",           1.00},
    {"gears",           0.50},
    {"gears",           0.50},
    {"transistor",      1.00},
    {"transistor",      1.00},
    {"transistor",      0.75},
    {"nightmarefuel",   1.00},
    {"nightmarefuel",   1.00},
    {"nightmarefuel",   0.50},
    {"nightmarefuel",   0.50},
    {"trinket_6",       1.00},
    {"trinket_6",       0.50},
})

SetSharedLootTable("twinofterror2",
{
    --{"chesspiece_eyeofterror_sketch",   1.00},
    --{"shieldofterror",                  1.00},
    {"greengem",        1.00},
    {"gears",           1.00},
    {"gears",           1.00},
    {"gears",           1.00},
    {"gears",           0.50},
    {"gears",           0.50},
    {"transistor",      1.00},
    {"transistor",      1.00},
    {"transistor",      0.75},
    {"nightmarefuel",   1.00},
    {"nightmarefuel",   1.00},
    {"nightmarefuel",   0.50},
    {"nightmarefuel",   0.50},
    {"trinket_6",       1.00},
    {"trinket_6",       0.50},
})

They both have the same exact loot table, only difference being the yellow and green gem (the sketch and the Shield of Terror are handled separately).

 

11 minutes ago, Well-met said:

Nothing actually implies they are shadow aligned other than the player corrupting the terrarium itself?

It is a fair assumption when nightmare fuel is being used to summon them, and they drop nightmare fuel..?

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1 hour ago, Well-met said:

hm oh, wiki.gg doesn't seem to show those.

apologies then. Carry on

fixed this on the wiki!

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