After pirate spawning, they will keep rowing their oars but the boat won't move at all.
I guess the cause is:
At line 80 in function CrewMember:Row() in crewmember.lua
local boat_physics = platform.components.boatphysics if boat_physics == nil then return end
was changed to
local platform_boatphysics = platform.components.boatphysics if platform_boatphysics then return end
Steps to Reproduce
watch piarte spawn
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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